Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Kraka Drak: the Norse Dwarfs
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Update: 11 Sep, 2023 @ 8:13am

- Removed normal reclamation from Forbidden Citadel (Kraka Ornsmotek).
- K.Orns. Shrine: changed two slayers into one giant slayer in garrison,
- K.Orns. Reclamation: added 1 Slayer to each tier.

Update: 31 Aug, 2023 @ 9:53am

- Changed skirmish faction order so Norse Dwarfs are alphabetically correct.
INTERNAL
- Updated animation slot ids.
- Updated skill nodes.
- Added LL to changeling’s table.

Update: 4 Jul, 2023 @ 9:25am

bump apparently

Update: 13 Jun, 2023 @ 3:54am

- Crommy keeps the 15% missile res on the boat.

Update: 25 May, 2023 @ 9:23am

- Crommy’s items will show up on a different tab like in all other LLs. I hated the ugly new tooltip in the skill.
- Ornsmotek reclamation landmark: tweaked income, resource production and added golden idols.

Update: 25 May, 2023 @ 8:40am

3.1 bump looks ok, can even start campaign with 3.0 Mixer

Update: 4 May, 2023 @ 10:19am

- Pathgrinders get buffed by Tactician red line skill.

Update: 29 Apr, 2023 @ 4:09am

- Added hidden immortality effect to Cromson’s innate just in case.
- Added wardlords and Crommy to dwf_characters unit set.

Update: 20 Apr, 2023 @ 12:27pm

- TTC: moved all Keorling units minus the basic marauders to Rare1, as a lot of auxiliaries in TT, where they compete less with your melee mainstay.
- One of the two garrison miners given by Reclamation buildings is now a unit of Spikegunners.

Update: 17 Apr, 2023 @ 2:23pm

- Fixed ai usage for Lost Urk Raiders.
- Spikegunners now use their own custom shootas.