Space Engineers

Space Engineers

Animation Engine
Showing 61-70 of 110 entries
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Update: 16 Feb, 2023 @ 12:39pm

[+] Fixed grid merge crash
[+] Updated documentation

Update: 9 Feb, 2023 @ 9:03am

[+] Fixed subparts being removed on grid spit
[+] Fixed reset() not working correctly
[+] Fixed smissives not setting any colors if propagate color is set to false
[+] Fixed a few crashes

Update: 8 Feb, 2023 @ 11:31pm

[+] Fixed crash protector crashing the game

Update: 8 Feb, 2023 @ 11:29pm

[+] Fixed crash protector crashing the game

Update: 8 Feb, 2023 @ 10:03pm

[+] Changed distance check to an AABB check

Update: 8 Feb, 2023 @ 8:21pm

[+] Fixed cockpit actions not working
[+] Fixed objects not having delay methods
[+] Fixed custom subparts being snapped
[+] Switched to grid based distance tick scaling

Update: 8 Feb, 2023 @ 5:42pm

[+] Removed thruster action
[+] added new Block methods
[+] Patched a few rare crashes

Update: 8 Feb, 2023 @ 10:21am

[+] Fixed minor errors with V2
[+] Fixed ALOT of V2 bugs
[+] Added support for blocks that override default subparts (such as drills)

Update: 7 Feb, 2023 @ 1:53pm

[+] Fixed buttons not working
[+] Added missing library functions
[+] Added Math.Random
[+] Added object format checker
[+] Updated wiki
[+] Improved error reporting

Update: 6 Feb, 2023 @ 9:34pm

[+] Re-Coded lots of the base
[+] Improved V1 speed and reliability
[-] Made V1 legacy, dont use future scripts with this
[+] Lots of minor bug fixes
[+] Added language V2, Improvements over V1 are as follow

  • Updated WIKI page, now using Github WIKI
  • Variables
  • Parenting
  • Functions
  • Math operations
  • Access to enviroment variables
  • Better actions
  • Terminal controls (not yet enabled)