RimWorld

RimWorld

WVC - Xenotypes and Genes
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Update: 10 Dec, 2022 @ 5:31pm

[Auto-generated text]: Update on 12/11/2022 4:31:25 AM.

Update: 10 Dec, 2022 @ 7:57am

[Auto-generated text]: Update on 12/10/2022 6:57:07 PM.

Update: 9 Dec, 2022 @ 3:52pm

- Meca and Blank xenotypes release

Update: 8 Dec, 2022 @ 7:22pm

[Auto-generated text]: Update on 12/9/2022 6:22:36 AM.

Update: 8 Dec, 2022 @ 5:50pm

[Auto-generated text]: Update on 12/9/2022 4:50:12 AM.

Update: 8 Dec, 2022 @ 10:25am

- Added 3 new icons
- Added several new skin and hair colors.
- The Meca xenotype has been reworked again. Just a little more to the final!
- Added several new mecha genes representing a set of specialties
- Added Meca pawn, it can be selected in the scenario editor
- Added several XML Extension dependent patches. Patches are optional and make small, unimportant changes, so the XML Extension will not be added as a dependency.
- Redesigned gestator. It is now an activated ability rather than a passive effect. On old saves, the gestator will remain untouched.
- Added mecha abilities. Now the abilities of mechanoids can be taken for mecha-pawns.

Update: 6 Dec, 2022 @ 2:11pm

- Rebalanced mechaskin gene. Now it requires 16 metabolism.
- Added genes to compensate for consumption of metabolism
- Added some small genes for the OS gene
- Gene "OS" now gives the trait "Great memory"
- Body parts genes have been redone from scratch and no longer give body parts. Body parts will not be deleted temporarily in order to avoid bugs on old saves.
- Now mechaskin force average heads. This is to avoid bug conflicts between other similar genes and because I don't like narrow heads.
- Tail and ears no longer require "OS" gene
- Added gene "claws". Natural and mecha analogue.
Almost all genes have been fixed, rebalanced and supplemented:
- Now pawns with the "emotionless" gene will not have too emotional traits.
- Natural abilities genes directly related to psi-sensitivity will no longer have traits for zero psi-sensitivity.
- Mechaskin suppresses the bodypurist trait.
- Mecha-voice genes now work from 16 years old.
Xenoytpes:
- Meca xenotype has undergone many changes related to genes
- Xenotypes now have Beta inscription.

Update: 4 Dec, 2022 @ 1:35pm

- Added 10 genes to limit romantic ties between pawns and one that resets all of these genes.
- Added scythe tail and mechanoid cat ears
- Added orientation genes. Long live mechanoid-lesbian-catgirls!
- Gestator no longer changes gender to female
- Added an "operating system" gene that boosts consciousness and opens up the possibility for cooler mecha genes.
* So far only for scythe-tail and mecha cat-ears
- Changed icon background for mechanoid voices
- Changed icons for aptitudes, now they are easier to distinguish from vanilla ones
- Changed the set of genes for xenotype: Meca
* Added new gene "operating system"
* Added new gene "scythe tail"
* Added new gene "mecha-cat ears"
* Added new gene "bisexual"
- Changed the set of genes for xenotype: Blank
* Added new gene "asexual"
(Xenotypes are still in beta)

Update: 3 Dec, 2022 @ 4:55am

- Added mechanoid genes. Now you can create a semi-organic pawn.
- Added ability to use all vanilla mechanoid voices
- Added 2 xenotypes, both in beta, but already playable
- New hair gene. Now your pawns can be punks from birth.
- A new gestator that creates a baby pawn every 2 years (with the inheritance of ALL parent's genes).
- Added two new aptitude types. Impossible and perfect. Two extremes giving 20 skill points (-20 and +20).

Update: 30 Nov, 2022 @ 9:57am

- Added new archite gene "Urchin gestator"
- Added more xeno icons