Total War: WARHAMMER III

Total War: WARHAMMER III

Lustria Rises - Lizardmen Overhaul
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Update: 14 Jan, 2024 @ 12:37pm

Minor fixes to text-based stuff.

Culchan Riders have new maces and accessories.

Skink Priests now have an additional staff variant based on their tabletop models, and their vanilla staffs are fixed to both show blood and not glow.

Gecko Skinks can now be recruited once again.

Weapons-Crafter Commune now only grants +3 Melee Attack to the region but is also buildable in Minor settlements.

Sequence of Geological Prospecting now additionally grants -35% casualties suffered from Mountain Attrition factionwide.

Sequence of Infiltration now additionally grants +5% casualties inflicted for the Assault Units Hero action factionwide.

Sequence of Martial Excellence now additionally grants the Encourage attribute to Temple Guards.

Sequence of the Global Plan now additionally grants +15 Diplomatic relations with Lizardmen.

The Rite of Awakening now additionally grants +10% Spell Mastery to all Slann Lords for 5 turns.

Update: 21 Nov, 2023 @ 5:27pm

Removed my old Slann and replaced CA's Slann's textures. Their unit cards and portraits are still messed up, proving surprisingly tricky to fix so I'll sort it later.

Removed other extraneous data that's now obsolete.

Update: 15 Nov, 2023 @ 12:13pm

Removed some leftover data that caused a crash on start when Mixu's LLs are not enabled.

Update: 15 Nov, 2023 @ 11:15am

Tepok's Spawn faction are now able to recruit all the new characters.

The Dinosaurs from Lost Calm Jurassic Normal are now affected by various skills and other effects.

Update: 2 Nov, 2023 @ 1:19pm

Chameleon Skink Sentinel animations are now fixed.

Update: 2 Nov, 2023 @ 6:18am

Blessed Chameleon Skinks now have unique textures.

Chameleon Skinks now all have actual eye textures instead of invisible holes into their heads.

Coatl Protectors now appear properly on the character panel without freezing.

Kroxigor Elders now have new textures.

Sacred Kroxigors no longer use the Cohort of Huatl's textures for their accessories. CA are really bad at porting textures properly, apparently.

All Skink characters now have access to both the "Cold-Blooded" and "Focus Instincts" abilities.

Focus Instincts no longer grants +6 Leadership.

Skink Priests of Death, Fire, Light, Metal and Shadows now no longer require a turn to pass before being able to switch mounts.

Lord Mazdamundi's unique item set "Gifts of the Sun" now grants +10 minimum power reserve instead of +20 minimum power reserve.

Lord Mazdamundi's unique skill "Disciple of Lord Kroak" no longer grants +10% Research rate but now additionally grants +2 Winds of Magic power reserve per turn.

Lord Mazdamundi's unique skill "Eldest Mage" now grants +10% Research rate.

Lord Mazdamundi's unique skill "Honour Guard" now grants an additional -5% Upkeep reduction to Temple Guard units.

Lord Mazdamundi's unique trait "Venerated" now applies the extra targeting range to his new spell selection instead of his previous vanilla spells.

The Sunburst Standard of Hexoatl now grants +5% Ward save and +5% Missile resistance instead of +10% Ward save.

Update: 21 Oct, 2023 @ 9:26am

All Lizardmen playable factions have had their faction colours tweaked.

Cohort of Huatl no longer have faction colours applied to them.

Saurus Regiments of Renown no longer have faction colours applied to them.

Skink units no longer have faction colours applied to them outside of their warpaint.

Sky Cohort of Hexoatl flag's colours were slightly updated.

Spawn Leaders now use the base Saurus textures instead of Blessed Saurus.

AI Lizardmen should now be able to acquire the additional lores for Slann instead of just the four vanilla ones.

Update: 2 Oct, 2023 @ 10:59am

Coatls now have new heads based on the War Hydra instead of the Invocation of Sotek, with proper custom new textures (that took an ungodly amount of time to make) to better match their original bodies.

Coatl Protectors now each have new wing glows.

Coatl Protector (Lore of Heavens) now has a new helmet and Lore of Light has been given its old one.

Lunamancers of Tlaxtlan now have a new banner, courtesy of Partypus.

Sky Cohort of Hexoatl now have a new banner, courtesy of Partypus.

Nakai the Wanderer's unique skill "First Spawning" has been renamed to "Primordial Being" and no longer gives +5 Melee Defence to Kroxigors (Lord's army), but additionally reduces recruitment duration for Kroxigors by 1 turn (Lord's army).

Oxyotl's Faction trait "The Returned" no longer grants bonuses to Melee Attack, Melee Defence, Leadership, Speed and Missile Damage for each Recruitment Rank for Skink units, but additionally grants +15% Range for Skink infantry, +3 Recruitment Rank for Chameleon Skink Prowlers and enables recruitment of Chameleon Skink Prowlers in all owned provinces.

Oxyotl's Legendary Lord trait "He That Hunts Unseen" now additionally gives him Stalking stance as default, allowing him to be able to Ambush armies he attacks.

Oxyotl's unique skill "Explorer of Lost Worlds" has been replaced with "Eternal Warrior" which grants +10% Physical Resistance for Oxyotl & Chameleon Skink Prowlers (Lord's army), +10% Speed for Chameleon Skink Prowlers & Chameleon Skink Stalkers (Lord's army), and +4 Armour-piercing to Chameleon Skink Stalkers (Lord's army).

Sacred Spawning traits are now each slightly rarer.

Skink Chief swords now use the correct textures.

Tehenhauin's Faction trait "The Prophet of Sotek" now additionally grants bonuses to Melee Attack, Melee Defence and Leadership for each Recruitment Rank for Skink units.

Tehenhauin's unique skill "Disciple of Sotek" no longer erroneously reduces Armour by -20 for all Red Crested Skinks factionwide. Whoops.

The Eyes of the Canopy (Chameleon Skinks) Regiment of Renown no longer erroneously counts as Saurus instead of Skinks for the purposes of certain effects.

Update: 7 Sep, 2023 @ 7:16am

Gecko Skinks can now throw their bolas again.

Update: 5 Sep, 2023 @ 3:48am

Removed some erroneous data mentioning Daemon Princes with Sacred Spwanings.