Total War: WARHAMMER III

Total War: WARHAMMER III

Lustria Rises - Lizardmen Overhaul
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Update: 17 Apr, 2023 @ 4:05pm

Fixed broken animations for Gecko Skinks and Chameleon Skink Sentinels (Skink Cold One Riders are still broken).

Update: 13 Apr, 2023 @ 1:35pm

Fixed Chameleon Skink Prowlers not giving Increase Mobility instead of Replenishment when inside an army.

Fixed Tehenhauin not being given an Altar Braves unit at the start.

Fixed the Jungles of the Old Ones Landmark in Konquata being unable to be built due to a CA oversight.

Altar Braves, Gecko Skinks, Skink Culchan/Horned One Riders & Spawn Leaders have had their unit cards redone.

Bastiladons (All) have had their Missile Resistance reset to 15%, but now additionally have 360 degree 35% Missile block chance.

Chameleon Skink Prowlers now have access to a new skill, "Fireleech Oil", at rank 12.

Coatl Guardians have been renamed to Coatl Protectors.

Coatl Protectors (Lore of Death) can now be recruited.

Culchans have been given a model and texture update and now come in new variants plus male and female versions.

Skink Culchan Riders now have new accessories.

Mixu's Tetto'eko now has an item set.

Skink Priest Avatars now cause Terror.

More names have been changed.

Update: 13 Apr, 2023 @ 1:27pm

Update: 11 Mar, 2023 @ 11:43pm

Big improvements to campaign 3d portholes thanks to new technology now available.

Update: 8 Mar, 2023 @ 5:21pm

Pushed an attempt to fix a possible mod conflict.

Update: 8 Mar, 2023 @ 1:19pm

Fixed Kroq-Gar getting an extra -15% Upkeep reduction innately when owned by the Last Defenders, as he already innately has -15% as part of his Lord trait.

Changed some more generic names to be befitting.

Upped Lunamancers of Tlaxtlan's faction potential just a little more.

Update: 5 Mar, 2023 @ 8:19am

Fixed Chameleon Skink Prowlers having Hinder Replenishment instead of Assault Units.

Swapped around Red Host of Tehenhauin's faction colours again.

Update: 4 Mar, 2023 @ 5:12pm

Fixed an issue preventing Nakai from being able to gain Slann Mage-Priests.
Increased survivability of the Lunamancers of Tlaxtlan as AI.
Reduced duration of most Sacrifices to the Old Ones by a few turns.
Reduced the prohibited range of Eye of Conalxa.
Changed some more names.

Update: 3 Mar, 2023 @ 9:23am

Fixed various issues relating to Slann Mage-Priest visuals.

Fixed Coatl Guardians not appearing in the character details screen. They will periodically stop playing their animation. I do not know why.

Update: 2 Mar, 2023 @ 1:34pm

Fixed an issue with the Chameleon Skink Sentinel's level of detail.
Fixen an issue with a Skink Priest (Metal) variant.
Fixed an issue with 3D portholes for various units.
Fixed Skink Cold One Riders not having Primal Instincts.