Total War: WARHAMMER III

Total War: WARHAMMER III

Lustria Rises - Lizardmen Overhaul
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Update: 2 Sep, 2023 @ 4:15pm

Nakai's horde lords also get access to Sacred Spawning traits.

Update: 2 Sep, 2023 @ 4:03pm

Blessed Carnosaurs' accessories are now golden as they were in WH2.

Carnosaurs now have less derpy faces.

Culchans have been slightly beefed up in the legs, neck and face.

Kroq-Gar's teeth are now properly attached to his gums.

Kroxigor Elders' weapons slightly improved visually.

Makers of the Path (Kroxigors)'s Pathmakers skill icon has been changed.

Skink Chiefs now have unique melee weapons.

Lord Adohi-Tehga, Nakai the Wanderer, and Oxyotl's loading screen art has been improved.

Gor-Rok and Tiktaq'to's loading screen art has been changed.

Chameleon Skink Prowlers now have +45 Bonus versus Large on their precursor blowpipe attack while equipped with Daemonbane Poison.

Chameleon Skink Sentinels, Kroxigor Ancients, Red Crested Apostles and Saurus Oldbloods now have access to powerful and rare Sacred Spawning traits, which costs Sacrifices to recruit. (Hero versions will come in the future.)

Gor-Rok, Kroq-Gar, Saurus Oldbloods and Tiktaq'to no longer have access to the Blessing skills. (They'll get custom skills to replace them in the future, probably.)

Kroq-Gar's unique skill "Ancient Scar-Leader" now grants him +8 Melee attack but no longer gives +10% Speed.

Skink Cold One Riders can now have Oxyotl's unique poisons applied to their javelins.

Skink Oracles no longer have the Fireball Spell, thanks for that CA.

Update: 29 Jul, 2023 @ 10:16am

A new Defence building tree can now be built in settlements from Tier 2-5.

Chameleon Skink Prowlers now have the Cold-Blooded ability.

Chameleon Skink Prowlers' yellow tree skill "Oppurtunist" has been replaced by "Blade Shield". This removes any points presently put into the skill for existing heroes.

Kroq-Gar's unique skill "Overcome Destruction"'s effects now occur when fighting against Chaos Dwarf forces.

Lord Adohi-Tehga's unique skill "Lunar Decrypts"'s effects now occur when fighting against Chaos Dwarf forces.

Spawn Leaders now have +2 Bonus vs Infantry, -4 Weapon Strength and +4 Armour Piercing.

Tehenhauin is now capable of firing magic missiles, such as the Amber Spear spell, while mounted atop his Troglodon.

Update: 6 Jul, 2023 @ 10:32am

Fixed an issue with Coatl helmets.
Fixed an issue with the Skink Oracle campaign action panel.
Altar Braves now have +6 Melee Defence, +2 Bonus vs Large but -2 Hit Points and -2 Charge Bonus.
Skink Oracles' portraits and unitcards are no longer orange.
Kroxigors, Troglodons, Salamanders and Razordons of all kinds now have access to the "Hiding in the Depths" Passive ability that grants +10% Speed and Stalk when standing in water.

Update: 30 May, 2023 @ 3:29pm

Gecko Skink faces have slightly changed to be a bit more gecko-like.
Zlatlan now has access to Old Ones Sacrifices.

Update: 25 May, 2023 @ 10:00am

Readded some data CA's removed that renders Nakai unable to recruit Sacred Kroxigors, Kroxigors, Temple Guard, Engine of the Gods, Ark of Sotek, and Horned Ones.

Update: 25 May, 2023 @ 9:59am

Update: 25 May, 2023 @ 8:23am

Altar Braves, The Red Shields (Red Crested Skinks - Spears) and Tehenhauin (Troglodon mount) now have the Immune to Contact Effects Attribute to bring them in line with vanilla changes.

Bastiladons (Ark of Sotek) now have a new texture to separate them from Bastiladons (Solar Engine).

Chameleon Skink Prowlers now use higher quality textures for their clubs.

Great Wyrms have had their textures upscaled.

Gor-Rok now has access to the Blessings of the Priests, Born Tactician and Impervious to Pain skills.

Kroq-Gar now has access to the Born Tactician, Impervious to Pain and Saurian Savagery skills.

Kroxigor Elders have now adorned their helmets with feathers.

Lunamancers of Tlaxtlan now have a slightly different flag colour, courtesy of Meuhoua.

Saurian Savagery now correctly affects Feral Dread Saurians and not Dread Saurians with Howdahs.

Slann Mage-Priests (Life, Light and Fire) now have access to the Sacred Duty skill.

Slann Mage-Priests (Death, Shadows, Beasts, and Heavens) now only require 2 points to complete their spell skills (existing Slann will sadly have any spent points in these skills removed which are not refundable).

The Fire Lizards (Salamander Hunting Pack) now hit 2 entities per splash attack to bring them in line with vanilla changes.

Update: 27 Apr, 2023 @ 10:39am

Coatl Protector (Death) have removed their invisibility cloaks.
Coatl Protector (Death) now require previous skills in the unique skill tree.
Coatl Protector (Heavens) have found their lost helmets.
Coatl Protector (Heavens, Life and Light) have disposed of their goblin disguise on campaign.
Skink Cold One, Culchan and Horned One Riders at Rank 7 & The Wind That Hungers and Wing of Sotek RoRs are now affected by the Soul Bound skill.
Skink Cold One Riders have remembered how to throw javelins.
Skink Priest (Fire) recruited by the Sky Cohort of Hexoatl now get access to an Ancient Stegadon, not 2 versions of regular Stegadons.
Skink Priest (Light) recruited by the Sky Cohort of Hexoatl now start with a Terradon, not a Stegadon.
Skink Priest (Light & Metal) no longer have ? Unit Cards on the building browser.
Slann Mage-Priest (High) now have access to the Sacred Duty skill.
Slann Mage-Priest (Metal) now bothers to appear in his 3D portrait.
Slann Mage-Priest (Metal) now only requires 2 points to complete their spell skills (existing Metal Slann will sadly have any spent points in these skills removed which are not refundable).

Update: 18 Apr, 2023 @ 1:50pm

Kroxigor Elders now have +5 Melee defence, -1 Charge bonus, -5 Bonus vs Infantry and -10 Base weapon damage.