Total War: WARHAMMER III

Total War: WARHAMMER III

Better Sound Levels Mod v7.3
Showing 31-40 of 98 entries
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Update: 19 Dec, 2023 @ 11:25pm

Version 5.4

-Various additional improvements to gun sound levels.
-Miscellaneous small improvements.

Update: 23 Nov, 2023 @ 2:49am

Version 5.3

-Adjusted the sound properties of projectiles (firing) so that, again, their sound is carried better over distance. (Adjusted culling distance, animation trigger FOV, and mirror cull distance in the XML).

Update: 21 Nov, 2023 @ 1:52pm

Sync update.

Update: 17 Nov, 2023 @ 11:53am

Version 5.2

-Created several new sound profiles for guns of a "smallarms" type. This allows these guns to be specifically adjusted in their sound properties.
-Adjusted the newly added "smallarms" sound profiles so that the sound carries more over distance.

Update: 15 Nov, 2023 @ 1:17am

Version 5.1

-Improved the sound properties of several of the larger infantry gun sounds.
-Improved some of the prototype elements from version 5.0 update (projectile mirror/obstruction data adjustments).

Update: 13 Nov, 2023 @ 4:55am

Version 5.0p^

-Updated the sound_settings.xml file to get it up to date with the latest version of the file (it has missing data that probably didn't matter, but added it just in case).
-Various minor tweaks and improvements (from prototype tests) accumulated since the previous update.

Update: 18 Sep, 2023 @ 10:58pm

Version 4.9^

-Adjusted the pool distance (3x further) for all projectile weapons. This helps make them heard over further distance.
-Various improvements to gun sounds, making them easier to hear.

Update: 31 Aug, 2023 @ 11:18pm

Version 4.8

-Various minor adjustments and tweaks over the past several months, too numerous to mention here (fine tuning details).

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Update: 31 Aug, 2023 @ 6:20pm

Sync update.

Update: 29 Jun, 2023 @ 12:34pm

Version 4.7a

-Additional improvements to treemen sounds.