Fraymakers

Fraymakers

GunMon
Showing 41-50 of 91 entries
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Update: 24 Jan, 2024 @ 4:24pm

4.1.3

Patch Notes:

-Miiverse Posts 5-8 added
-Adjusted Cactus Juice Miiverse Post

Update: 23 Jan, 2024 @ 5:00pm

4.1.2

Patch Notes:

-Miiverse Posts 1-4 added

Update: 20 Jan, 2024 @ 8:36am

4.1.1

Patch Notes:

-Improved AI

Update: 11 Jan, 2024 @ 3:52pm

4.1.0

Patch Notes:

-Added Second Hurtbox to various actions
-Adjusted Various Animations
-Weight Increased (66 -> 71)
-Short Hop Speed Decreased (8.0 -> 7.2)
-Increased Startup Lag of Dash Attack by 3 frames
-Adjusted Dash Attack Animation
-Dash Attack can no longer be jumped out of during Hitbox
-Dash Attack Damage Increased (4 -> 6)
-Dash Attack Launch Angle Adjusted (25 -> 55)
-Increased Startup on Up Aerial
-Sweet Spot of Down Aerial now activates at the same time as Sour Spot
-Also fixed Hitboxes pf Down Aerial in General
-Added New Hitbox to Up Aerial that launches backward
-Increased Base Knockback and Knockback Growth of Up Aerial Hitbox 0 by 5 each
-Charged Neutral Special Projectile damage decreased (14 -> 12)
-Adjusted Grabbox Timing on Final Smash
-Final Smash Attack Damage Increased (26 -> 35)
-Extended Final Smash Attack endlag
-Various attacks given Attack Element of Fire (does nothing as of now)
-Updated Description

Update: 5 Jan, 2024 @ 9:10pm

4.0.4

Patch Notes:

-New CSS exclusive spritework
-Added Palette recognition for Foam

Update: 3 Jan, 2024 @ 8:38pm

4.0.3

Patch Notes:

-GunMon now foams during Crash Loop and Hurt Heavy
-Adjusted Crouch Animation
-Adjusted Various Land Animations
-Adjusted Zair logic

Update: 31 Dec, 2023 @ 8:32am

4.0.2

Patch Notes:

-FINALLY FIXED A BUG WHERE GUNMON WOULD CRASH THE GAME IF PLAYED BY CPU (for real this time)

Update: 30 Dec, 2023 @ 12:35pm

4.0.1

-Pummel Special Recoil Damage increased (1 -> 2)
-Super Attack Damage Increased (18 -> 26)
-Fixed a bug where using Shield Special would render GunMon immobile until interacted with
-Somebody post a "better" better AI template to the Fraymakers public (thank you for your service snuffysam)

Update: 15 Dec, 2023 @ 7:29pm

4.0.0

-Removed old code from scrapped plans
-Re-aligned Jump & Fall sprites
-Adjusted Jump Animation
-Adjusted Airdash Animations (yes, all of them)
-Adjusted Up Special Animation
-Adjusted Up Special Hitboxes
-Adjusted Neutral Emote Effects
-Added Final Smash (Killshot)

Update: 9 Dec, 2023 @ 12:03pm

3.3.3

Patch Notes:

-Adjusted VFX Layers
-Fixed a bug where using special during Shield Special would crash the game.