Barotrauma

Barotrauma

Hungry Europans - Testing Branch
Showing 21-28 of 28 entries
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Update: 26 May, 2023 @ 12:09pm

- Fixed missing crafting recipes for some fabricators and containers.
- Fixed plant products giving seeds with just 50% condition when deconstructed.

Update: 26 May, 2023 @ 6:23am

- Fixed fried hammerhead spawn playing the jar opening sound when taking the first bite.
- Switched sprites of brewing kettle and distiller.
- Added an event to hire more chefs. Can be encountered at non-specialized outposts and cities. The amount of money you need to pay to hire the chef is randomized between 3500, 2500, 1250 and free of charge.
- Added a second kitchen counter variant available for purchase at general goods merchants with more storage capacity.
- Added craftable "Cafeteria Cart" that can hold up to 30 different food and drink items.
- File restructures.

Update: 19 May, 2023 @ 4:22am

- Changed blueprints to not stack as only 1 is required to print multiple bottles.
- Changed tool belt with lunch box to now deconstruct into a toolbelt and a lunch box instead of 1 organic fiber.
- Changed hunger and thirst afflictions identifiers. They now use "hunger" and "thirst" instead of "he-hunger" and "he-thirst" to hopefully make the mod more compatible with other food/hunger related mods by default. The old afflictions will start to convert into the new ones automatically upon loading your save file.
- Fixed empty jar only requiring 1 glass fragment to craft and only dropping 1 glass fragment when smashed. It now needs 4 to craft and drops 2 if destroyed.
- Fixed hydroponic planter only accepting keg with clean water. Now also works with sea water.
- Fixed mutated pop nut not spawning with multiple seeds inside.
- Fixed all kinds of water bottles spawning in crew cabinets in large quantities. Now only the original water bottle can spawn in there with a 5% chance.
- Doubled the time it takes to become an alcoholic. You basically always became an alcoholic after getting very drunk once which was not intended.
- Added unique sprite for the distiller.

Update: 6 May, 2023 @ 7:02am

- Added Bulker - Stinger (Bulker - Abyss Carrier Support-Submarines) to the mod so it can be adjusted.
- Adjusted Bulker - Abyss Carrier oxygen generator. It'll now properly function with battery power and not constantly switch on and off.
- Fixed 2 water keg recipes appearing in the brewing kettle. One was intended for the stove and can now be found in there.
- Fixed bubble berry jam sandwich using up the entire jam jar instead of 10%.
- Fixed clown juice displaying "Reaper's Tribute" as its name.
- Made clown juice give temporary clown power when you drank it. Now it might be a useful drink for assistants, but beware of drunkness!

Update: 4 May, 2023 @ 1:41pm

- Fixed Hydroponic Planter causing massive performance drops over time.
- Added fabrication recipes to all the new devices. (Old devices like stove, oven, etc. will follow later)
- Added interaction sound effect to control panels of all electrical items from this mod.

Update: 2 May, 2023 @ 1:20pm

- Changes to the Bulker - Abyss Carrier
- Implemented Hydroponic Planter
- Various fixes.

Update: 30 Apr, 2023 @ 2:30pm

- Fixed kegs not fillable
- Fixed Liquid Ascension missing the husk infection affliction
- Fixed description on Jovian Force

Update: 29 Apr, 2023 @ 5:53pm