Barotrauma

Barotrauma

Better Vanilla Sub Experience
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Update: 30 Jun, 2023 @ 10:47am

Build 2.4.20:
- Made changes to prepare for the removal of the storage containers in the next update:
Removed the storage container in Berilia.
Changed the Outpost Cabinet and Supply Cabinet size to 8 (From 7).
Changed Toxic Cabinet and Secure Steel Cabinet Size to 24 (From 21).
Changed the Medium Steel Cabinets size to 24 (From 14).
Changed the Large Steel Cabinet size to 40 (From 35).
Changed the Fabrication Cabinet size to 96 (From 70)
**That upcoming update is a big nerf to storage (2880 items -> 1152 items in vanilla, The new fab cab barely beats it, clocking at 3072 items).

Update: 30 Jun, 2023 @ 9:33am

Update: 29 Jun, 2023 @ 4:56am

Build 2.4.17:
Fixed Remora not having a pump in the airlock. By default that pump behaves as a ballast pump.

Update: 25 Jun, 2023 @ 2:31am

Build 2.4.15:
- Improved ePod upgraders, now they sinks up instead of sinks down so you can find it either under your sub or under the outpost instead of wandering in the ocean. (They also no longer increases your submarine cargo by 2 accidentally, and btw you can use the ePod to update the ePod but no point doing that.)
- New Thumbnail, refreshed AegirMK3 in game blueprint.

This update does not affects any submarine in a way that ePod updating is a must.

Update: 24 Jun, 2023 @ 12:35pm

Build 2.4.12:
- Added textures for the variable components.
- Make all junction box overload voltage 2.0 instead of somewhere between 1.5-2.0 (No more guessing what is the max voltage when overclocking).
- Extra round of hull optimization for the AegirMK3, also given a new small turret to it (Being too large is too big of a disadvantage to gloss over, and this also explains why I reduces the price of Berilia down to 19500).
- Fixed some broken EDC. (They were changed to require 100% the power to run instead of 50% in 1.0.21.0 as they no longer respect the undervolting setting.)

Submarines that need to get ePod updated: AegirMK3, ALL Berilia(This one is my bad, manages to carries a 0.18.X.0 bug into it), Wrecktaker.

Update: 22 Jun, 2023 @ 11:22am

Build 2.4.5:
- Found a new bug on Winterhalter and Orca2 that cause bots to stuck in one place. Applied a fix to all submarines to prevent bots stucks in ballast when it is full of water.
- Outdra: Make the hull space between the engine and the ballast part of the ballast, which increases it decend speed to 19.

Submarine that have affected in this update:
Winterhalter, Orca2, Remora, Outdra.

Submarine that you must performs ePod update:
None.

Update: 22 Jun, 2023 @ 6:12am

Build 2.4.4:
- Reworked how the cabinet ui looks, now all of them are 0.55 tall (The same as Fabricator with LUA installed), and have unified look:
Medium Steel Cab/ Medium Drawer Steel Cab (NEW!)/ Medium Windowed Steel Cab: 15 Slot -> 14 Slot
Toxic Cab/Secure Steel Cab: 20 Slots -> 21 Slots
Supply Cab/ Dorm Cab (New look from a few updates ago): 6 Slots -> 7 Slots
Large Steel Cab/ Medical Cab (Recommend size of 0.597 for component stacking): 30 Slots -> 35 Slots
Fabrication Cab(New from a few updates ago): 64 Slots -> 70 Slots
Made Toxic Cab,Secure,Steel Cab,Supply Cab and Dorm Cab link-able to fabricators.
- Cleaned up the file to allow ease of copying the non-submarine content into another custom submarines.
- Readjusted Fabrication Cab item position (Things will still clip out of the cabinet if it is too large but should happen less with smaller item).
- Given R-29 and Outdra a Beverage Fridge.

This update does not affects any submarine in a way that ePod updating is a must.

Update: 22 Jun, 2023 @ 6:03am

Update: 22 Jun, 2023 @ 5:51am

Update: 21 Jun, 2023 @ 12:40pm

Build 2.4.0:
- Dropped AegirMKgenesis price down to 8499 so you can starts a campaign with it. (that requires me to unzip - rezip the file to change the price as the game hard-coded how cheap a submarine can be).
- Added Berilia-EX, a benchmark for how long can a submarine be before it is too long to be used to complete a campaign.
- Added Mutated Raptor Drink from VP//C so you can decorate the beverage cabinet better.
- Fixed waypoints in a similar fashions to how 1.0.21.0 fixes waypoints (This time I got the AI to follow me around the sub so most Waypoint issue should be ironed out...? Also I dreaded stairs, and legacy sub have 2 billion of them)