Left 4 Dead 2

Left 4 Dead 2

VScript Survivor Manager
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Update: 22 Jul @ 9:51pm

* Hotfix for defibrillating 8 or higher survivor character slots.
* Fixed fixDefibrillator setting not disabling defib fix entirely.

Update: 22 Jul @ 10:09am

* Fix defibrillating for 8 or higher survivor character slots.
* Defib bodies with the survivor they point to disconnected now disappear upon defib attempt, to prevent using up defib for nothing or reviving already alive person.
* Renamed crucial list tables to prevent hypothetical conflicts with generic names.

Update: 16 Jul @ 7:32am

* Hotfix for hotfix, boy, I have grown too impatient over the years.
* Fixed custom survivors from Custom Survivor Takeover mod (link) being undefibbable from last two updates.

Update: 16 Jul @ 4:36am

* Hotfix of survivor death model check from last update.

Update: 16 Jul @ 4:08am

* Use better method of obtaining the survivor death model.

Update: 13 Jul @ 3:04am

* Locked survStartWeapons to Campaign and Versus only. No more dropped item spam on Survival and Scavenge.
* Updated team crash fix code to prevent survivor death sounds and music stinger.
* Added one-time-current-session incompatibility warning to chat when Spawn L4D1 Survivors or United We Stand code is detected.

Update: 21 May @ 7:20am

* Fixed pistol drop spam and pistols dropping when using !survswap caused by Manacat Common Library replacing pistols with new ones.

Update: 18 May @ 11:15pm

* Quick fix for leftover symbols breaking entire mod

Update: 18 May @ 8:55pm

* Restored Is<Survivor>Alive context fix.

Update: 18 May @ 8:49pm

* Removed context fix that was flooding stringtable and causing CUtlRBtree crash.
* Fixed Cold Front map 1's easter egg room.