Barotrauma

Barotrauma

Retalented
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Update: 9 Aug, 2023 @ 4:02pm

=nope, no more upgrades to power nor size changes, screws with the knockback SORRYYY

Update: 9 Aug, 2023 @ 3:53pm

=man i can't make anything work 1st rewrite/time
=fixed power problem
=fixed missing affliction

Update: 9 Aug, 2023 @ 3:46pm

=Toy hammer+ not abusable anymore for physical resistance nor for killing people without penalty
=made stronger :^)

Update: 9 Aug, 2023 @ 3:10pm

=Remembered to fix cultist's husk eggs spawns
=Added a toy hammer+ (for fun reasons)
=Clown crate now serves a storage purpose. 20 slots + watertight

Old/not mentioned:
=Wearing cultist clothes plays an alternative song when using accordion

Update: 7 Aug, 2023 @ 9:51am

=Mudraptor shell movement penalty lowered (30% to 10%)
=Mechanic's cap now has some resistances. (so you dont instantly throw it into the decon)

Update: 6 Aug, 2023 @ 4:53pm

=Fixed Medic and Engineer talent-related item spawns (hopefully...)
=Explosive slugs - reduced armor penetration (50% to 25%)
=40mm grenade - reduced armor penetration (100% to 30%)
=Explosive coilgun ammo - reduced armor penetration (40% to 20%)
=Removed the pity 2% exp increase for Nobody important dies. (17% to 15%) [was there cuz in Vanilla = 7.5% so more people would take it xD ]
=Super soldiers moved to tier 2 talents (got overshadowed cuz of suplphuric acid buffs + when do you even use combat stimulants?)
=Buffed chances of paralyxis and sulphuric shard spawning with some medic talents
=Nerfed sulphuric acid spawn chances on creature bodies
=Buffed sulphuric acid damage bonus
=Sulhpric acid syringe applies damage almost instantly (may cuase less damage, its a roll of a dice, buffed What a stench! acid damage increase in return)

Old changes:
=Auto injector has a pricier recipe
=Pressure stabilizer lasts 1000s upon successful usage
=Pressure stabilizer has a waaaaay cheaper recipe
=Removed europa brew (deal with it.)

Update: 6 Aug, 2023 @ 3:47pm

=Increased Boarding Axe's hull and item damage
=Improved compatibility with neurotrauma (removed afflictions overrides)

Known issue: medic's talents don't spawn items in outisde containers properly, working on it

Update: 4 Aug, 2023 @ 8:46am

=New also pricy recipe for explosive slugs (uex+plastic = 2 slugs)
=Assault rifle and it's magazine no longer overrided (to fit more with enhanced armaments for example)

Update: 3 Aug, 2023 @ 3:51pm

=Nerfed bandages on Medic talent tree (were more effective than plastiseal with the talent, now just as effective)
=Bandolier fits into hotbar

Update: 1 Aug, 2023 @ 9:38am

Reverted the name cuz crap broke.