Crusader Kings III

Crusader Kings III

A New Sensible Family 3
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Update: 11 Nov, 2024 @ 2:15am

  • Removed all headwear for created family members. The headwear is restored when you go to the edit traits screen.

Update: 9 Nov, 2024 @ 4:51am

  • Updated for the 1.14.0.2 patch.

Update: 4 Nov, 2024 @ 4:56pm

  • Updated for the 1.14.0.1 patch.
  • The ANSF3-specific traits added for compatibility are now omitted from the ruler designer.

Update: 3 Nov, 2024 @ 2:18am

  • Some additional triggers applied to ensure some traits can't be given to created relatives when they would be invalid.
  • Dynasty connections can no longer be made to unlanded adventurers.

Some added compatibility for the AGOT mod, including:
  • Mods needed for the edit traits GUI are now pre-loaded, so the GUI isn't scanning through AGOT's vast list of traits every time you attempt to edit a category. So the long pause encountered each time is now gone.
  • Traits that only apply to dragons or AGOT historical characters are now no longer in the lists.
  • Added some of AGOT's unique traits to the Flaws and Special category.
  • Some of the AGOT traits which are shared with vanilla but have different names and context now have conditional triggers applied so they make sense for AGOT.
  • Lovers gained at AGOT start can now be the parents of your bastard children.
  • There should no longer be a dump of errors to the error log when you use the event chain.

Update: 29 Oct, 2024 @ 6:10am

  • Fixed one of the broken age range forecasts for a created spouse.
  • Condensed the 'Create Family' and 'Create Random Family' character interactions into a single interaction. It allows you to select either Custom or Random in the interface, and provides more tooltip information on what's going to happen (particularly with the random version).
  • The 'Create Family' interaction now provides a lot more tooltips on why it isn't available, when it isn't.
  • Fixed random generated family members not being added into the appropriate court.
  • Using the custom option in 'Create Family' now allows you to also create a spouse.
  • Added a new 'Create Spouse' character interaction which, like 'Create Family' allows you either a Custom or Random option. This can also be used on your own character, if you wish, and is governed by the same game rule as 'Create Family'.
  • Both 'Create Family' and 'Create Spouse' no longer subject to diplomatic range limitations.

Update: 23 Oct, 2024 @ 3:53am

  • Updated for the 1.13.2 patch.
  • Updated ANSF3 game rules so they work with Gamerule Gadget.
  • Separated the ANSF3 game rule into one for the 'Reflect on Your Family' decision and one for the 'Create Family' and 'Create Random Family' character interactions, so it's easier to understand. You can turn either off, or remove the once-per-house and first game year restrictions (at your own risk).

Update: 10 Oct, 2024 @ 3:06am

  • Updated for the 1.13.1.2 patch.

Update: 8 Oct, 2024 @ 4:25pm

  • Updated for the 1.13.1.1 patch.

Update: 3 Oct, 2024 @ 4:27am

  • Updated for the 1.13.0.4 patch.
  • Added the restriction on being unable to join a parent's dynasty if you have a noble family title to the option in the event where you connected that parent to another dynasty.
  • Added lower range to age when creating a half-sibling's other parent, so they can't become children themselves in some extreme cases.
  • Made some edits to better recognize players who already have the bastard, legitimized bastard, or bastard founder trait. Parents will no longer be married, full siblings will properly get the proper trait and dynasty, and so forth.

Update: 28 Sep, 2024 @ 11:17pm

  • Characters in an administrative government who have a noble family title must become bastard founders if they try to join another dynasty where a noble family title already exists. They also will not be able to take the options where they join the dynasty of their created mother or father.
  • Fixed the tooltip for a spouse's expected age range when creating their mother and father.