Crusader Kings III

Crusader Kings III

A New Sensible Family 3
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Update: 23 Nov, 2023 @ 9:58am

Updating for 1.11.1. Nothing else of note that affects the mod.

Update: 21 Nov, 2023 @ 1:40am

  • Added a QoL feature where, if there are more than three possible dynasties you can link to, rather than needing to go back to the previous menu and regenerate the list there's now a menu option to discard your current options and see three more. Also, if you're making a character who has no possible options for linking dynasties, the menu option will show as unavailable with a tooltip telling you why.
  • Linking dynasties to a ruler no longer requires that they have an adult heir - if they don't, it simply means you'll be a bastard. The only time an heir will be required is with faiths that don't have bastards.
  • You can no longer link to the dynasties of non-feudal/tribal rulers.
  • Some better error checking implemented for instances where you link to the dynasty of a ruler whose father or mother is dead. This could cause some weirdness when it establishing the age ranges of siblings or the alternate missing parent. Same thing for linking to a father who wasn't a full 20 years older than you, which could cause weirdness on your mother's age range.
  • Some better error checking on when bastard/legitimized bastard traits should be applied, now taking into account the gender succession laws of the ruler you're linking to.
  • The non-ruling parent of a bastard player now properly is assigned the fornicator trait and comes to their court.
  • Created bastard half-siblings can no longer get the legitimized bastard trait.

Update: 18 Nov, 2023 @ 5:58am

  • If there are no suitable candidates for hooking a character up to an existing dynasty, the option to do so will now appear as greyed out (with an explanation) rather than simply not appearing at all.
  • Fixed an instance where your created in-laws might have the options to re-do their character vanish if they were twins.

Update: 11 Nov, 2023 @ 12:31am

Updated for the new hotpatch.

Update: 9 Nov, 2023 @ 3:09pm

Updated to 1.11.0. Not that any changes needed to be made, other than to the descriptor file.

Update: 5 Nov, 2023 @ 1:44am

Just fixing a small error with tying in-laws into existing dynasties.

Update: 4 Nov, 2023 @ 5:34pm

  • ANSF3 now has the ability to create a spouse for you, if you are not married when you take the decision. The new spouse can have parents made for them (who can be connected to existing dynasties or simply generated) or can be created without in-game parents (and connected to an existing dynasty, themselves, as an option).
  • If you connect yourself to an existing dynasty, you will now be a bastard if one of your parents is dead and the other missing (and therefore must be created) since they cannot be set as married to a dead person.
  • If you connect yourself to an existing dynasty, existing siblings who are themselves bastards or legitimized bastards won't be connected to any parent you create, if you need to create one. A dead subling can now be connected to that parent, however, if that parent is old enough.
  • If you connect yourself to the landless former holders of your title, they and their family will be added as your courtiers.

Update: 28 Oct, 2023 @ 8:20pm

  • The last version of your mother/father before switching to create one linked to an existing dynasty is now properly made to disappear and will no longer become a wandering character.
  • The previous holder of your primary title is now added to the list of possible characters who can be scoped to for linking to an existing dynasty.

Update: 11 Oct, 2023 @ 6:38pm

The initial decision can now be used after the first game year so long as your character has no set mother or father.

Update: 7 Oct, 2023 @ 11:31pm

Added Korean translation - thank you, @turtles!