Tabletop Simulator

Tabletop Simulator

Arkham Horror LCG - Baldur's Gate III
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Update: 21 Nov, 2023 @ 8:06pm

Change Log
- All Tav deckbuilding fixed for "other".
- Lae'zel deckbuilding fixed for "other".
- Sorcerer's Draconic Bloodline changed.
- Monk triad skills got their icons changed to be more usable.
- Wall of Thorns text error fixed.
- Paladin's Oath of Devotion text error fixed.

Update: 21 Nov, 2023 @ 8:02pm

Update: 21 Nov, 2023 @ 2:45pm

Change Log
- Noble ability changed to be more playable.
- War Caster gains the "casting cantrips" ability.
- Heroism tests Health or sanity for concentration instead of just health.
- Oil Flask changed to be closer to Flashlight 3 for stacking and for action efficiency.
- Arcana reworded for clarity.

Update: 20 Nov, 2023 @ 9:21pm

Change Log
- Fixed Darkness wording.
- Changed Noble from Bold trait to Connection trait. Effect changed as well.
- Light Domain Cleric wording synced with other ones that use advantage icons.
- Aura of Hate gives +1 willpower in addition to the +1 combat.

Update: 19 Nov, 2023 @ 9:15pm

Update: 19 Nov, 2023 @ 12:06pm

Change Log
- Oathbreaker Paladins can take Divine Smite now. That was an error on implementation.

Update: 17 Nov, 2023 @ 9:58pm

Update: 17 Nov, 2023 @ 9:22pm

Change Log
- Shadowheart's Mysterious Mission changed to make it harder to place shroud tokens on locations.
- Shadowheart's Shar's Teachings maxed at 3 fewer cards and will shuffle back into deck if it didn't reduce your hand size.
- Martial Adept 2 and 4 changes. Increased icons, lvl 2 gives advantage, lvl 4 let's you choose to shuffle or return based on success. Lvl 4 costs 1 less.
- Paladin scales with exp instead of scenarios like the other classes
- Bard changed to a fast ability instead of reaction for clarity and intuitive play.
- College of Valour let's you stack the Bardic Inspiration card on top or at the bottom of your deck now.
- Intimidation limited to 1 in play by being made unique.
- Sentinel limited to 1 in play by being made unique. Sentinel got new ability that is closer to 5e when an enemy attacks an investigator at your location.
- Soldier is now spirit traited for Karlach :P
- Karlach's Infernal Irons are 1 resource less and have 2 wild icons now.
- Karlach's Infernal Engine thresholds on the good side are 3/5/7 instead of 3/6/9.
- Karlach's Infernal Engine bad side changes her ability instead overrides it. No longer bandagable. If it proves to be too bad this way, will revert it.

Fighter Overhaul
- Fighter scales with exp instead of scenarios like the other classes
- Eldritch Knight gives resource reduction to the chosen weapon and also improves your ability to play arcane assets without competition as an eldritch knight should be better at magic.
- Battle Master changed the damage double to work on the next test as intended.
- Champion Remarkable Athlete ability removed and instead a new Elder effect is provided.

Update: 16 Nov, 2023 @ 8:23pm

Update: 16 Nov, 2023 @ 2:19pm

Change Log
- Gale has more spell and spell support synergy after underperforming.
- Web reveals 5 instead of 3 tokens.
- Darkness costs 1 more exp, but draws a card.
- Greater Restoration condition changed because it was too difficult to trigger up until this point. Added new play mechanic.
- Glyph of Warding added new play mechanic, and draws 1 card.
- Thaumaturgy draws 2 cards instead of 1 card.
- Titanstring Bow has more ammo if you have higher fist, but does less total damage.