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tModLoader

Thorium Bosses Reworked
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Update: 4 Aug, 2024 @ 5:19am

v0.9.3
-Updated to the latest version of tModLoader and Thorium.
-Added a right click feature for Doom Sayer's Coin, letting you skip straight to Dream Eater if beaten at least once.
-Fixed Coznix dealing contact damage on all of its attacks as supposed to only the dashes and dives.

Update: 10 Jun, 2024 @ 3:57am

v0.9.2
-Added a rework for Illumite Scythe, Terrarium Pulse Rifle, Terrarium Bomber and Terrarium Ripple Knife.
-Reworked the visual effects of the lasers shot by the Illumite melee weapons to reduce lag because dusts are laggy.
-Nerfed Illumite Sword rework, damage should now match reworked Illumite spear.
-Fixed Phylactery of a Thousand Souls despawning in multiplayer when hit once but still healing the Lich.
-Fixed a glitch with Instrument of Torment causing infinite healing when used on target dummies.

Update: 2 Jun, 2024 @ 4:23am

v0.9.1
-Added a master mode drop for Star Scouter.
-Re-implemented the Phylactery of a Thousand Souls mechanic to the Lich fight in master mode because the boss does not have master mode changes in this mod.
-Reworked Instrument of Torment, now has a summon tag debuff, the debuff creates constant but weak healing orbs when applied to any enemy.
-Fixed Coznix and Lich becoming comically small when overhaul mod is enabled.
-Fixed Coznix and Lich having a bestiary error when any mod that modifies the bestiary is enabled with this mod (like Calamity or Redemption, as both changes certain bestiary data)

Update: 28 Apr, 2024 @ 3:03am

v0.9
-Viscount Reprise.
-Gave the mod a proper mod browser icon now, this might be the last time i change the mod's icon.
-Added telegraphs to some of Star Scouter's attacks.
-Fixed Viscount's health bar progress displaying incorrectly in Infernum mode.
-Fixed a minor conflict with Calamity mod causing some Thorium bosses to become huge and out of place in the bestiary.

Update: 26 Apr, 2024 @ 6:26am

v0.8.4
-Added a master mode drop for The Primordials.
-Nerfed loudener and upgrades, explosions now deal less damage from wind, brass and percussion instruments. Explosions now also deal 50% less crit damage across the board.
-Fixed sheathes not working with Thorium swords reworked by this mod.
-Fixed Viscount slamming through the floor when speed multiplier is increased.
-Fixed some bosses having abnormally large bestiary entries. Coznix bestiary portrait is shrunk by 50% so they can be fully seen in their tab.
-Fixed the mod breaking Calamity boss rush if Fargo's Souls DLC is installed.

Update: 21 Apr, 2024 @ 5:20am

v0.8.3:
-Added a master mode drop for Abyssion.
-Fixed "master mode drops are not exclusive" setting working the other way around, causing master drops to drop in expert mode when disabled.
-Fixed sheaths not working with reworked swords and as well as Will of Coznix.
-Fixed bestiary entries being broken for some bosses when their reworks are enabled.

-Known bugs: Viscount slams through the ground when speed is increased, will fix soon.

Update: 15 Apr, 2024 @ 3:44pm

v0.8.2
-Fixed a conflict causedby Luminance library mod.
-Loudener's explosions now have a minimum explosion size.
-Changed Buried Champion's shield throw attack to spawn flashing particles on bounce.

Update: 15 Apr, 2024 @ 5:20am

v0.8.1
-Just a reupload of v0.8, idk why steam didn't upload the previous update correctly.

Update: 15 Apr, 2024 @ 5:16am

v0.8
-Added an individual toggle for every boss rework.
-Added a general toggle for the miscellaneous accessories added by this mod.
-Added support for Infernum mode boss intros (all of Thorium's bosses have Infernum intros now!)
-Changed Slag Fury's laser wall attack into an even vertical spread of lasers that become more accurate the farther the player is from the source.
-Changed Slag Fury's false sun attack to have very accurate lasers when the player is too far but the minimum range needed to trigger this has been made 20% farther.
-Changed Slag Fury's rapid punches attack to increase in projectile speed the farther the target is from them. The boss now also slightly strafes around the target while doing this.
-Changed some of Slag Fury's visual effects slightly, now leaves some cool fire particles on some attacks.
-Buffed Aquaius' uppercut attack to be very predictive when the targeted player is too fast.
-Nerfed Illumite weapons dealing absurd DPS for their point of progression.
-Fixed master mode exclusive drops not unloading when disabled in the config.
-Fixed fan donations causing huge explosions when used with bongos or haunting bass drum. There is now also a maximum radius to the explosions.

Update: 25 Mar, 2024 @ 10:26pm

v0.7.1
-Added an option to remove boss renames.
-Added an option to increase boss damage and movement speed.
-Added an option to move master exclusive drops to expert mode.
-Added a rework to the Terra Knife and Scythe.
-Boss renames are now in the localization files.
-Fixed a rare crash caused by Dream Eater's black hole attack.
-Fixed Red Crescent not working with the Heart Rate Monitor accessory, it should now show heals per second.
-Fixed the net code for Red Crescent causing the bats to either never despawn or despawn to early.
-Nerfed Red Crescent, no longer triggers on-heal effects. (Come on, its a homing healing spell in pre-HM)
-Gave Red Crescent a custom resource bar.