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Thorium Bosses Reworked
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Update: 24 Dec, 2023 @ 9:50am

v0.4.7
-Fixed a crash that could occur when using loudener with instruments that already explode.
-Fan donations now apply the loudener effect to all instruments since its the upgrade anyways.

Update: 22 Dec, 2023 @ 11:09pm

v0.4.6
-Added a toggle Stellar Tune and Magical Harp being bard weapons.
-Some boss attacks now work properly with Calamity's defense damage.
-Fixed Viscount's boulder rain attack not working in some occasions.
-Cleaned up some code.

Update: 21 Dec, 2023 @ 12:15am

v0.4.5
-Gave Buried Champion a master mode drop.
-Temporarily made Magic Harp and Stellar Tune bard weapons for testing purposes. (Config option will be added soon.)

Update: 18 Dec, 2023 @ 11:24pm

v0.4.4
-Changed how loudener works, its explosion now always triggers and have its own visual effect.
-Added a toggle for Primordials progression re-tier for Calamity.
-Added a max health multiplier for Thorium's bosses in the config.
-Added concussive instrument, a bard accessory for percussion instruments.
-Gave Granite Energy Storm a master mode drop.
-Buried Champion now spawns floor daggers during phase 2 due to how easy it is compared to the other phases.
-Buried Champion now spawns daggers on the floor during its parry window in phase 3.

Update: 18 Dec, 2023 @ 6:26am

v0.4.3
-Tuned down the Lich fight. Some attacks now have bigger intervals. Some of the projectile attacks have reduced density.
-Added 2 new attacks for Lich's first phase.
-Added 1 new attack for Lich's second phase.
-Removed the first set of projectiles from the Lich's pumpkin curve attack in phase 2.
-The Lich's pumpkin attacks now have a new trail visual instead of generic dust particles.
-The Lich's eyes now glow to indicate that they are about to swing their scythe in phase 2.
-Stable reality rifts now lasts twice as long.
-Lucid Retaliation now lasts 5 seconds longer.
-Dream Eater is now permanently damageable during rematch fights.
-Readjusted cross mod balancing for Primordial's drops. Some armor sets have improved stats and new effects so they don't fall off.
-Mjolnir no longer requires auric bars when playing with Calamity.

Update: 16 Dec, 2023 @ 4:02am

v0.4.2
-Fixed Terrarium Holy Scythe dealing more damage than intended.
-Fixed a weird bug with reworked Mjolnir's lightning where the trail stretches to the top left for no reason.
-All of the Primordial's craftable drops now require Ascendant Flame Essences if Calamity is installed.
-Fixed some bugs with the Eternity mode cross compatibility.

Update: 15 Dec, 2023 @ 5:07pm

v0.4.1
-Added some bard and healer related items that solely exist to test cross-mod support of both classes.
-Fixed tracking projectiles not checking line of sight and distance correctly.
-Made some stat adjustments to some of the Primordials' drops.
-Made Doom Sayer's Coin infinite use.
-Doom Sayer's coin now explains how Dream Eater's boss mechanics work.
-Reworked the Terrarium Saber.
-Reworked the Mjolnir.
-Nerfed Aquaius' move set due to it being harder than the rest.
-Buffed Slag Fury's move set due to it being significantly easier and more cheesable than the rest.
-Slightly adjusted Omnicide's homing balls attack.
-The last Primordial now heals 50,000 health when entering final stand in expert mode.
-Tracking projectiles now only look for targets client-sidedly for optimization purposes.

Update: 10 Dec, 2023 @ 5:20am

v0.4
-Added a rework to the Primordials/Ragnarok.
-Reworked some of their weapon drops as well (note, not all is reworked yet, will update more soon).
-The Primordials and their drops now scale with Calamity and Fargo's progression. (In Calamity, they are around post DoG now. In Fargo, post champions.) Only applies for reworked weapons as of now.
-Reworked some Terrarium Core weapons.

Update: 27 Nov, 2023 @ 2:19am

v0.3.4
-Reformatted Red Crescent's localization files to make it easier for mod translators.
-Fixed Red Crescent not receiving heal bonuses.

Update: 26 Nov, 2023 @ 5:48am

v0.3.3
-Fixed a bug where Red Crescent's blood siphon is not displayed in other languages.
-Red Crescent's blood siphon meter is now also displayed below the weapon texture in the hotbar.