RimWorld

RimWorld

The Dead Man's Switch
Showing 61-70 of 78 entries
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Update: 10 Apr, 2024 @ 6:40am

1. New mechs
Dogge
Hermit crab
Caretta
Killdozer

2. SubTurrets support for heavy automatroid
Tarbosarous
Iguana
Gecko
Geochelone
//they got one or multiple sub-turrets, so their combat ability got increased

3. Anti charged-ammunition smoke mechanism
4. Value tweak, mostly decrease weapon range and burst count.
5. Bug fix
VREA patch
supported bodysize stat gizmo
trashbin platform

Update: 2 Apr, 2024 @ 2:29am

[Auto-generated text]: Update on 4/2/2024 5:28:57 PM.

Update: 1 Apr, 2024 @ 5:59am

[Auto-generated text]: Update on 4/1/2024 8:59:42 PM.

Update: 25 Feb, 2024 @ 3:58am

fix issue where: title faction is not correct.
fix issue where: mech not leaving map
fix issue where: trashbin wandering during draft
add support to vanilla race expanded android.
add new boss and boss caller for T/R comp

Update: 17 Jan, 2024 @ 9:59pm

command mechs now can draft without mechanitor at map. able to hold control when mechanitor is at mental state or in casket
added support to Gestalt Engine.
did some minor change to Scenario so you should able to get enough bandwidth at start
fix patch to fortification frontier

Update: 13 Jan, 2024 @ 2:48am

[Auto-generated text]: Update on 1/13/2024 6:48:30 PM.

Update: 12 Jan, 2024 @ 3:15pm

Bug fix,
Vanilla rebalance.
some recipe costs tweak.
add 3 new items, include 1 drug and 2 guns
some mech have ability to man gun now

Update: 5 Jan, 2024 @ 6:04am

[Auto-generated text]: Update on 1/5/2024 10:03:59 PM.

Update: 3 Jan, 2024 @ 6:19am

Add support to

Vanilla Faction Expanded Pirate / Ancient
Vanilla Weapon Expanded Heavy
PLA - Armory

Keyed Translation
Value Tweak
Royalty Title Spawn Fix
Mech Support Fix
Additional mech weapon StylePack for Ideology

Update: 31 Dec, 2023 @ 5:33am

[Auto-generated text]: Update on 12/31/2023 9:33:45 PM.