STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

French Fried Taters EAW Remake + CW Holdouts SubMod
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Update: 26 Jan @ 11:02pm

- Added missing more missing turret textures (Reported by Liam75 and Klem)

Update: 26 Jan @ 9:59pm

- Self-destruct ability added to the Rebel U571

- Added missing Dreadnaught turret texture (Reported by Liam75)

- Fixed missing Servator in skirmish mode (Reported by Pheonixx)

- Added missing Venator SPHAT/Krennic Super Laser turret model (Reported by Liam75)

- Added missing Dreadnaught quad turbolaser projectile models (Reported by Pheonixx)

- Fixed the Republic Victory II quad turbolaser projectile being stupid (Reported by Pheonixx)

- Updated the Acclamator II. Fixed broken weapons. SP increased from 10k to 12k. Added a required planets tag, similar to the regular Acclamator.

Update: 26 Jan @ 7:01pm

ATTENTION: THIS IS THE LARGEST UPDATE I HAVE DONE SO FAR. IT CONTAINS A TON OF CHANGES AND ADDITIONS!!!

Change log won't fit within Steam Workshops 1000 character limit. Please see the FFT Discord for a complete updated change log.

https://discord.gg/bwjDA2Rp

Update: 3 Oct, 2024 @ 11:04pm

- Added (horrible and cheesy) voiceover lines for the TIE/D Droid Starbomber

- Updated the Nebula and Endurance stats

- Added a CIS variant of the Javelin Thrustship that's better shielded/armored and armed with proton torpedoes, adv. heavy laser cannons, and heavy turbolasers. Courtesy of Zeg Glebb

- Fixed the Rebel Admiral Endurance and MC-80

- Fixed new V-Wing textures not appearing (I forgot to put them in the texture folder lmao)

- Added the CIS Diamond-class Light Cruiser (Combat Refit) a very strong corvette-class ship with a focus on AA firepower and not much else. Model and textures by Kalani6342

- Temporary Republic Tector-class overhaul. Placeholder until more model work is done. Basically an up-armored ISD-1 with 8 heavy turbolasers as the main battery and heavy concussion missiles replacing the heavy quad ion turrets in the trench, and no fighter garrison.

Update: 1 Oct, 2024 @ 3:00pm

- Fixed the mod not loading at all (thanks to Cinematic NPC on YouTube for pointing out the issue and cause)

- 8 light turbolaser turrets added back to Secutor

Update: 30 Sep, 2024 @ 6:11pm

- New V-Wing model added, courtesy of Nkorn and Bucman55. Features 4 textures for each faction (Grey- Imperial, Maroon- Republic, Yellow- Criminal Underworld, Red/Orange - Rebels and neutral factions)

- V-Wings weapon range increased from 300 to 350, fires vollies of 8 shots per gun (16 total) up from 6 (12).

- IG200's hero starfighter weapons accuracy massively increased. He's a killing machine afterall.

- Fixed the Secutor-class hardpoints all taking damage at once. The Secutor now has an increased (and correct) HP rating of 38950, up from it's original (and incorrect) value of 37800. Shield recharge rate reduced from 625 to 600.

- 8 light turbolasers temporarily removed from the Secutor, due to a bug.

- Captain Panaka added as a "hero" unit for the Republic, only available at Naboo. Commands a customized Arquitens-class corvette.

- Transport Acclamator nerfed since pop cap increases don't apply to it sadly

- TIE/D Droid Starfighter and TIE/D Droid Starbomber added for the Imperial Defectors. TIE/D fighter includes custom V/O, still WIP for TIE/D Bomber.

- Rebel MC50 frigate nerfed somewhat, although it can still 1v1 kill a Vindicator

- Many other Imperial Defectors warship garrisons changed from normal TIEs to TIE Droids

- Special Imperial Defectors variant of the Ton Falk Carrier added that is full of TIE Droids

- Ton-Falk Carrier Advanced Strike Loadout changed: 2+4 TIE Avenger, 2+4 TIE Brute, 2+4 TIE Destroyer

- Anti-Starfighter missile turrets (6) removed from regular Star Destroyers. Only Admiral and Hero ISD units get them now.

- Rebel version of the Victory-II fixed

- Immobilizer 418 Interdictor-class Cruiser overhauled

- Queen Apailana Acclamator fixed. Now has medium dual ion cannons.

- Acclamator-II HP increased to 16700 and dual turbolaser turrets changed to quad (model and projectile).

- Acclamator-II medium dual ion cannons nerfed into single medium ion cannons

- Republic BTL-B Y-Wings given blue lasers.

- Clone voice lines added to Republic BTL-B Y-Wing

- Fixed the floating ion cannons on ISDs

- Hutt Tarrada-class medium frigate overhauled. HP and SP increased, added extra weapons.

- Hutt Tarrada-class Kajidic Variant added. This variant is extremely powerful and can 1v1 kill a Vindicator (but it's a close battle)

- Rebel Nebula-class Star Defender overhauled

- Rebel Endurance-class fleet carrier overhauled

- TIE/D garrisons replace standard TIEs on Admiral Daala's ISD2

Update: 7 Sep, 2024 @ 6:01am

- TIE Brute added for the Galactic Empire

- Starkiller Venator fixed

- Imperial Victory-I missing engine hardpoint added

- Rebel and Underworld Acclamators fixed

- Rebel One fixed and upgraded

- Immobilizer 418 fixed (overhaul is still WIP, this is just a temporary placeholder)

- Vindicator dual turbolasers replaced with single medium turbolasers

Update: 28 Aug, 2024 @ 7:01pm

- Once again too lazy to write up a detailed changelog

- Ton Falk given 5 dual turbolasers, one quad heavy laser cannon, changed fighter repair ability to be like the Captor

- Vindicator given 2 shield hardpoints and an engine hardpoint, re-rigged with better fire bones and damage proxies, added 6 medium laser cannons

- AA Vindicator medium lasers changed to heavy flak lasers (still has the additional 6 medium lasers added) and sonic missiles changed to advanced concussion missiles

- slight HP/SP buff for Vindicators

- New projectile type: advanced concussion missiles. Extremely OP, long range high damage almost 100% accuracy, large AOE damage. Like the S-400 for the Empire

- Republic Imperator fixed

- Venator turrets rotation values increased, should engage targets from the front with all 8 turrets more reliably, hopefully

- Rebel MC80 Liberty-class buffed. Shield points and shield recharge buffed, all weapons range/accuracy/ROF increased. 1 B-Wing and 1 U-Wing added to garrison

- idk probably more shit I forgot about

Update: 20 Aug, 2024 @ 8:08pm

- Captor overhauled

- C-9979 Carrier HP and SP reduced to 1200

- C-9979 Advanced loadout moved to tech 3

- New C-9979 Variant: Space Superiority Loadout 2+2 Nighthawk, 2+2 Adv Hyena Bomber available at tech 4

- Apaliania fixed

- Acclmator hangar add (was missing, now Acclamators will spawn fighters)

- ISD2 12 of the 20 trench turbolasers replaced by medium ion cannons

- ISD1 Ion loadout fixed

- ISD1 HPT fixed

- Acclamator Transport overhauled

- Acclamator heavy proton torpedoes replaced with adv torpedoes. Higher ROF, less range

- Kandosii fixed

- Admiral Sait Blackguard fixed

Update: 18 Aug, 2024 @ 10:41am

- Admiral Star Destroyer fixed