STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

French Fried Taters EAW Remake + CW Holdouts SubMod
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Update: 28 Apr, 2024 @ 7:08pm

Version 3.0

Allocator-class overhaul. Custom red sextuple turbolaser projectiles added. See Discussions page for details.

TIE Bomber - Hunt ability added

TIE Defender - Hunt ability added

XG-1 Starwing - Hunt and Flares abilities added

Lancer-class - Hunt ability added doesn't actually work tho :(

Trireme-class - Hunt ability added

Update: 27 Apr, 2024 @ 9:28pm

Version 2.0 Hotfix

- Added missing dual turbolaser turret to the Imperial-I-class Star Destroyer Heavy Proton Torpedo variant

- Added missing proton torpedo hardpoint to Servator-class

- Fixed totally broken hardpoints and overhauled Dominator-class Star Destroyer (See discussions page for details)

- Updated some incorrect text tooltip stats

Update: 24 Apr, 2024 @ 7:57pm

Version 2.0

- Mod features list updated. Missing info added. Reformatted for easier reading.

- Enforcer-class Heavy Cruiser changed to Capital category. Super heavy proton torpedoes removed. Replaced with volley of 40 concussion missiles. Forward firing heavy ion cannon hardpoint added (1900 HP). Advanced quad turbolaser hardpoints HP reduced from 3475 to 3000. Total ship HP remains the same. Power to shields ability added.

- OOM-9s Recusant-class Destroyer heavy concussion missiles removed. Replaced with a volley of 10 super heavy proton torpedoes.

- Sphyrna-class corvette weapon accuracy increased.

- Sphyrna-class torpedo corvette torpedo launcher firing arcs increased slightly.

- Lots of redundant files removed, mod file size reduced from over 1 GB to about 490 MB

Update: 21 Apr, 2024 @ 7:58pm

Version 1.0