Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

[Patch 20/Rise of the Republic]Hellenistic/Greek Unit (and shield) Pack for Vanilla(Sparta, Carthage, Macedon...)
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Update: 6 Nov, 2014 @ 3:47am

Update 26.1

Fix on Campanian Hoplites in custom battle (siege)

Update: 6 Nov, 2014 @ 2:15am

Update 26

New Unit:
Campanian Hoplites
- Their stat is a little bit stronger than Oscan infantry but with no javelin
- Should be the last Italian unit around, they look too similar anyway


Balances:
- Hannibal’s Veteran Spearmen: Attack +1, Morale +5
- Samnite Warriors: Attack +1, Morale +5

Variant edited:
- Etruscan Hoplites: helmet added
- Samnite Warriors: Shield edited
- Hannibal’s Veteran Spearmen: Helmets added, greaves edited

Update: 5 Nov, 2014 @ 4:03am

Update 25

New Unit:
Mercenary Samnite Spearmen (Carthage)
- Similar to thureos spears but with less attack, more ammo, more defence

*A point on Italian Mercenary, Syracuse and Epirus:
- A problem of adding Italian to Syracuse is that Syracuse roster = Athens roster by CA settings
- So if I have to add Italian to Syracuse, it must be in mercenary form in campaign
- I might add the Italian to Epirus later


Units edited:
- Campanian Cavalry: Changed to missile cav with javelin, men entity from heavy to very heavy fast, shield changed to thureos, charge +6, dismounted charge +13, melee defence +7, armour +5 (due to change of shield), animation changed to javelin swords shield cav
- Samnite Warriors: shield wall ability added, men entity from very heavy to very heavy fast

Variants edited:
More Italian helmet, armour and shield variants are added to the following units:
- Oscan Infantry, Campanian Cavalry, Samnite Warriors and Etruscan Hoplites
Etruscans use pilum as spear now

Update: 4 Nov, 2014 @ 6:43am

Update 24

If any model of the units is missing please report as sometimes I forget to add them in the mod pack.

New Units:
Mercenary Oscan Spearmen (Carthage)
- High tier spearmen, very decent stat
- Customized Celtic bronze helmets and Greek cuirass with Italian tunics
- Can throw light javelin with limited ammo (3) like Royal Peltasts
- I have done a mercenary version in campaign at first but as it involves editing starting position, it makes this mod even worse in compatibility with other mods
- Moreover players have to start a new campaign to get this unit from faction mercenary pool
- So now it appears as a normal unit in campaign from level 2 barracks but as mercenary in custom battle

Balances:
Libyan Armoured Horse Skirmishers: Melee attack +4

Unit Edited:
Galatian Armoured Swordsmen: Officer changed to Celtic

Update: 3 Nov, 2014 @ 5:05am

Update 23.1

Model Fixed for Galatians

Balances:
Sacred Band: Melee attack +2
Picked Hoplite: Melee defence +2
Shield Bearers: Melee defence +2, weapon changed

Update: 3 Nov, 2014 @ 2:59am

Update 23

MAJOR CITY GARRISON CHANGED (Details Below)

New Unit:
Galatian Armoured Swordsman (Pontus/Selecuid/Egypt)
- Stat slightly better than Galatian Legion but with no formation attack

Unit Edited:
Galatian Heavy Riders: Attribute changed, encourage removed
Greek Horse Archers: Attribute changed (no effects to players)

Variant edited:
Galatian Heavy Riders: Helmet added

Campaign Changes:
Major city garrison changed (Greek and Hellenistic Cities only):
- Tested on Carthage, Athens, Macedon and Egypt
- Major city in each province gets more garrison as it is upgraded from level 2
- 1 extra Citizen unit at level 2, 2 at level 3 and 4 at level 4
- I think this makes the upgrade of major city more meaningful and major city more strategic
- I have no concrete plan on editing city garrison of other cultures at the moment especially for barbarian which usually get tons of garrison troops
Retrain of Thureos Hoplites to Thorax Hoplites is removed:
- It makes the Thorax Hoplites in garrison army disappear. It is different from the situation of Carthage which the late Carthaginian infantry will replace the late Carthaginian Hoplites in the garrison.
- I also think this is not a good idea now as the player cannot recruit Thureos Hoplites anymore after the tech is researched.

Update: 2 Nov, 2014 @ 5:43am

Update 22

New Units:
Achaean Lancers (Sparta)
- Shock Cavalry like the Thessalian Cavalry
- Available with Royal Spartan
- As I have found no solid evidence on Spartan using heavy shock cav, I would rather give the Spartan this cav as they were forced the join the Achaean later
- Also, I don’t want to give Spartan an elite shock cav unit

Galatian Heavy Riders
- Available to Pontus, Seleucid and Egypt
- Heavy cav unit like the Aspis Companion Cavalry


Balances:
Galatian Royal Guards: Armour increased (mail to mail_improved)

Variants edited:
Thessalian Cavalry: Boots added, Long sleeves tunic added, armour added
Galatian Royal Guards: Helmets added, more men wear cloaks

Misc.
Libyan Armoured Horse Skirmishers: Name fixed

Update: 1 Nov, 2014 @ 6:34am

Update 21

The Building Unit allowed Table has been redone as the previous one is too messy. The file size is reduced. This should not affect the gameplay. If there is any bug encountered please report.

New Units
Libyan Armoured Horse Skirmishers
- Very Strong Horse Skirmisher with very high armour and decent melee ability
- The horse is unarmoured though
- Historically they might not wear helmets and wear shoes or low boots
- I think this game really do not have the skin for Libyan or maybe Carthaginian, Carthaginian was multi-ethnic so it is hard to say but still perhaps they can look more like Eastern. For Libyan they should have lighter skin then the typical Eastern though lower social classes might have darker skin as they have to work outdoor.

Balances:
- Light Tarantine Cavalry: Ammo +1
- Light Thureos Cavalry: Ammo +1
- Greek Veteran Cavalry: Price and Upkeep increased, melee attack +2, melee defence +5
- Thureos Horse Skirmishers: Price and Upkeep increased

Campaign changes:
Late Carthaginian Hoplites and Thureos Hoplites can be retrained in the campaign

Misc.
- Late Libyan Peltasts: Height scale changed to 1, same as other Libyan units
- Carthaginian Late Citizen Infantry and Archers: added to Carthaginian colony (AI)
- Unit Card of Late Carthaginian Infantry and SB Cav redone

Update: 31 Oct, 2014 @ 3:27am

Update 20

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New Units:
Royal Pontic Swordsmen
- Similar to Royal Thorax Swords and Silver Shield Swords
- The higher attack probably makes this unit stronger than those two
- Available as General unit in Campaign
- Appear with Pontic Royal Cav

Royal Thorax Spears
- Egypt only
- A elite hoplites unit with light javelin like thureo spears
- Available as General unit in Campaign
- Appear with Royal Thorax Swordsmen

Balances:
- Bosporan Archers: Price +60
- Sacred Band: Training level to Elite (Trained previously)

Variant Edited:
- Bosporan Archers: Arrow added
- Greek Horse Archers: Arrow added


Update: 30 Oct, 2014 @ 6:57am

Cover Pic updated