tModLoader

tModLoader

Turtle's L'il Dragon Race
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Update: 17 Mar @ 4:03am

Version 4.2.0
** New **
- Added the Tethering Post and Tether Collar. I'll let you figure these ones out, they're silly~
Craft the Tether Collar at an Anvil with 1 Iron/Lead Bar and 1 Sapphire. (EDIT - I did a whoopsie and the iron bar is 'any lunar essence'. Will be fixed next patch)
Craft the Tethering Post at an Anvil with 2 Iron/Lead Bars and 1 Sapphire.

** Changes **
None

** Fixes **
- Fixed mashing mechanic not being able to rescue you in multiplayer sessions sometimes.

** Code/Internal **
None

Update: 16 Mar @ 5:59pm

Version 4.1.2
** New **
- Added the 'Breath Power Gem - Null' item. Craft it with 1 Obsidian at the Dragon Breath Bench and use it to reset your breath power back to the starting value. No refunds!

** Changes **
None

** Fixes **
None

** Code/Internal **
- Removed some code that was trying to give parameters to the 'BreathGemNotADragon' string, which takes none.

Update: 16 Mar @ 4:56am

Version 4.1.1
** New **
- Crushing damage while wearing the Pendant of Stone now also applies when moving fast horizontally.

** Changes **
None

** Fixes **
None

** Code/Internal **
- Statue mashing mechanic code has been shifted around to be a data object feature, allowing it to be customised per-race. This will be used to allow the L'il Fox to mash out of its hedge form.

Update: 15 Mar @ 6:41pm

Version 4.1.0
** New **
- Added 'smooth jaw', 'smooth belly', 'dyable smooth head', 'dyable smooth body' and 'dyable legs' vanity items. Craft them at a Dragon Vanity Bench with 1 Silk. Sprites courtesy of Wulfra!
Please note that the 'dyable smooth head' piece does not play nice with items like the Obsidian Skull. There are limitations we're working with here!

** Changes **
- Updated special thanks.

** Fixes **
None

** Code/Internal **
- Added new fields and drawlayer changes to handle the new vanity armours.

Update: 15 Mar @ 2:23am

Version 4.0.0 - It has been a while, so I'm taking this up to version 4! This changes how mounting works, to allow races to mount one another based on a configurable size system, rather than just being 'can ride' or 'can be ridden'.
Overall, while this may be a major version increase, there isn't a lot of new content. I have a few more vanity items in the pipeline, but they'll come a bit later.
** New **
- Added a little red collar, sprite courtesy of Wulfra. You can make it with 1 Silk at a Dragon Vanity Bench.

** Changes **
- Unified config descriptions to use 'On' and 'Off' instead of the technical 'true' and 'false' terms.
- Updated the winter cloak spritesheet- from Wulfra.
- Mounting now uses a size system, where each race has a number assigned to it which helps to determine if it can be ridden or not. Toggles exist to enable/disable mounting entirely, or ignore the size restrictions.
If a race is smaller than you, it can ride you.
If a race is equal in size, you can't ride one another.
If a race is bigger than you, you can ride it.
All races not built with the L'il Dragon codebase use a size of 0.

** Fixes **
None

** Code/Internal **
- Removed a few data fields and config options that are no longer needed with the new mounting changes.

Please note - This update WILL break most of my other race mods. Please update to the latest version of everything BEFORE posting a bug report.
If you find an issue that is present after updating everything, please mention the version of the mod(s) you are running in your report, otherwise my first question will be "What version are you running?".
A huge thank you for playing my mods, and thank you to all the lovely folks on the Discord with bright ideas too! You're all the best.

Update: 14 Mar @ 8:14pm

Version 3.15.1
** New **
None

** Changes **
None

** Fixes **
- Fixed an oversight that was allowing the Pendant of Stone to modify a player's aggro even while they needed rescue.

** Code/Internal **
None

Update: 14 Mar @ 8:03pm

Version 3.15.0
** New **
- Added a new set of configs to control a new mashing mechanic when petrified. Break out of stone by pressing input keys! This feature is disabled by default.
- Added a new config 'Rescue Debuff Time' to change how long the debuff from needing rescue lasts, since it has a tangible effect with the new mashing mechanic.

** Changes **
- Unified some colours in the Petrification section of the server config so related config options are more clear.
- Pendants of Stone no longer try to apply their effects when needing rescue.

** Fixes **
None

** Code/Internal **
- Cleaned up a bunch of unused imports.

Update: 14 Mar @ 5:23pm

Version 3.14.4
** New **
- Added the 'Fake Dragon Wings' accessory item. Equip it to make the dragon's wings always render, even if using a hoverboard. This item also makes the wings remain folded no matter what- even if you're flying using a different set of wings! Magical~
Craft it using 1 Wood at the Dragon Vanity Bench.

** Changes **
None

** Fixes **
None

** Code/Internal **
None

Update: 14 Mar @ 4:55pm

Version 3.14.3
** New **
- Statues can now have friction properties! Currently, ice makes you slippery~

** Changes **
None

** Fixes **
- Fixed the last update causing dragons to render pants!?

** Code/Internal **
None

Update: 14 Mar @ 4:35pm

Version 3.14.2
** New **
None

** Changes **
None

** Fixes **
- Fixed an issue that was causing dragon helmets to dye the player's hair (horns, and claws in this case) when the helmet was dyed. Yes, this is NOT an intended feature, sorry.

** Code/Internal **
- Removal of a redundant line in IL edits.