tModLoader

tModLoader

Turtle's L'il Dragon Race
Showing 81-90 of 377 entries
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Update: 28 Mar @ 12:13am

Version 4.5.10
** New **
None

** Changes **
- Adjusted the mod description to be less wrong about mounting since a somewhat recent change to how it works.
- Adjusted the version mismatch message.

** Fixes **
None

** Code/Internal **
- Compatibility added for an upcoming community addon.

Update: 26 Mar @ 5:47am

Version 4.5.9
** New **
None

** Changes **
- Added a 'stasis' effect when being teleported by the Summoning Flute over long distances to try and reduce cases of players falling through the world and taking their riders with them.

** Fixes **
- Fixed an issue where dying while waiting for the rescue lockout period would prevent the statue hopping mechanic from working from then on for the affected player.
- Fixed the 'first spawn' buff that's used for some internal features not having a proper description and name.

** Code/Internal **
None

Update: 26 Mar @ 1:22am

Version 4.5.8
** New **
None

** Changes **
- Breath attacks now sync the looping sound that plays when using the primary attack. In other words, other players can now hear it in multiplayer.
You can disable this with a new client config, "Hear Others' Breath Sound", to revert the behaviour back to how it was before where you can only hear your own sound.

** Fixes **
- Attempted fix for a supressed error that was thought to be previously fixed during character selection/main menus.
- Check for local player before giving the Slow debuff when low on breath stamina, to reduce desyncs.

** Code/Internal **
None

Update: 24 Mar @ 7:36pm

Version 4.5.7
** New **
None

** Changes **
- Particles from items like the Nebula Blaze are now not visible by default. You can revert this behaviour with a new client config setting, 'Hand Particles Above Dragon'.

** Fixes **
None

** Code/Internal **
- Minor comment changes.

Update: 24 Mar @ 1:18am

Version 4.5.6
** New **
None

** Changes **
None

** Fixes **
- Added a null check to fix a silent error that could be thrown on the character select screen.

** Code/Internal **
None

Update: 22 Mar @ 2:34am

Version 4.5.5
** New **
None

** Changes **
- Increased the velocity requirements for dealing collision damage as a statue with the Pendant of Stone.
- Collision damage as a statue also no longer applies when in water.

** Fixes **
None

** Code/Internal **
None

Update: 21 Mar @ 11:53pm

Version 4.5.4
** New **
None

** Changes **
None

** Fixes **
- Fixed some affinity effects applying even when you don't have affinity unlocked.

** Code/Internal **
None

Update: 21 Mar @ 6:50pm

Version 4.5.3
** New **
None

** Changes **
None

** Fixes **
- Patch for the previous update. My bad.

** Code/Internal **
None

Update: 21 Mar @ 6:42pm

Version 4.5.2
** New **
- On-spawn petrification configs now have their own timers so you can configure the duration for each type separately.
This will need an update in other mods that support the original feature before it works for them too.

** Changes **
- Setting on-spawn petrification configs to 601 (the new limit) will instead trigger needing rescue.

** Fixes **
None

** Code/Internal **
- Code simplifications in some Breath Type data objects.
- Removed some unneeded null checks in life breath projectile logic.

Update: 21 Mar @ 7:11am

Version 4.5.1
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added new data field: FlyMaxSpeedMult which lets you modify max flying speed on a per-race basis. This replaces the implementation from the prior update.
My mind is fickle. I'm sorry for the update spam.