tModLoader

tModLoader

Turtle's L'il Dragon Race
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Update: 3 Feb @ 4:58pm

Version 3.10.19
** New **
None

** Changes **
None

** Fixes **
- Reworked logic for the breath bar so that it:
1. Doesn't lag behind by a frame when near the edge of the world.
2. Doesn't get incorrectly offset by non-default zoom levels when the player isn't at the perfect center of the screen.
However, the breath bar may become slightly blurry when playing at non-standard zoom levels. Technical shenanigans ahoy~

** Code/Internal **
None

Update: 2 Feb @ 12:00am

Version 3.10.18
** New **
None

** Changes **
None

** Fixes **
- Fixed a miscoloured pixel on the wingless marble L'il Dragon statue sprite.

** Code/Internal **
None

Update: 31 Jan @ 5:57am

Version 3.10.17
** New **
- Added new client config: 'Use Special World Player Sounds'. On by default, you can turn this off to restore racial hurt sounds on the Don't Starve world.

** Changes **
- Pedestals now always have a 10 frame lockout period for getting off of them via movement. This should hopefully help issues with some players on controllers who couldn't use pedestals properly.
- Not marking Bridle Forces Focus as an experimental setting anymore- seems safe.

** Fixes **
None

** Code/Internal **
None

Update: 29 Jan @ 4:46am

Version 3.10.16
** New **
None

** Changes **
None

** Fixes **
- Fixed hurt/death sounds doubling up in a way that made them seem to 'echo' with lag involved. You may notice hurt sounds are a bit quieter as a result.
Note: the above is essentially a fix for MrPlague's Authentic Races, put within this mod, so it will also affect other races. If you notice default hurt sounds playing or other such issues, it may be because of this update!

** Code/Internal **
None

Update: 28 Jan @ 11:49pm

Version 3.10.15
** New **
None

** Changes **
- Dragon breath stamina now scales slightly with breath power. You will gain +1% max stamina per breath power above the default (which is 8).

** Fixes **
None

** Code/Internal **
None

Update: 27 Jan @ 8:37pm

Version 3.10.14
** New **
None

** Changes **
None

** Fixes **
- Fixed dragons not playing custom statue hit sounds while standing on a pedestal.

** Code/Internal **
None

Update: 27 Jan @ 6:03pm

Version 3.10.13
** New **
None

** Changes **
- Crystal statue materials now play the Crystal Shard breaking sound on hit.

** Fixes **
None

** Code/Internal **
None

Update: 27 Jan @ 5:46am

Version 3.10.12
** New **
None

** Changes **
- Updated mod description.

** Fixes **
None

** Code/Internal **
None

Update: 27 Jan @ 5:42am

Version 3.10.11
** New **
None

** Changes **
- The ice statue material now makes an ice hit sound instead of the normal dirt/stone hit sound.

** Fixes **
None

** Code/Internal **
None

Update: 25 Jan @ 4:46pm

Version 3.10.10
** New **
- Added new server config: Photosensitive Petrification Buff. Allows you to specify exactly which buff you'd like to be applied leading up to photosensitive petrification petrifying the player. Previously, this was always the Dazed debuff.

** Changes **
- 'Petrify Additional Buff' and all other settings that used a buff ID are now a BuffDefinition type, allowing the player to freely select any buff they wish from a user-friendly list. Your existing config settings may be lost as a result of this data type change.

** Fixes **
None

** Code/Internal **
None