tModLoader

tModLoader

Turtle's L'il Dragon Race
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Update: 17 Jan @ 11:35pm

Version 3.9.3 sees a major overhaul to how the breath system works under the hood, and should pave the way for other mods adding their own breath types.
** New **
None

** Changes **
- Affinity descriptions have moved! The affinity description for each gem is now contained in the relevant Breath Gem, rather than all of that info being junked on the Affinity Gem's description.
This system is more flexible in case I decide to add future breath types!

** Fixes **
None

** Code/Internal **
- Shifted hasBreathAffinity and dragonBreathTypeIndex syncing out of SyncPlayer and into a new packet type that only sync when needed, to reduce network load.
- DragonPlayer.dragonBreathTypeIndex is now a string instead of an integer.
- Changed some typeof(class).Name to nameof(class)
- Backwards compatibility for old saves so they convert to the new breath type.
- Breath bar UI now pulls asset strings from breath types rather than a single spritesheet- improves ability to be extended by other mods.

Please note that breath types have changed considerably under the hood. Overall, you should notice no functional changes in this update. If you do, it's a bug.
If you notice any multiplayer issues, or you lose your breath type on existing characters after this update, please let me know.

Update: 17 Jan @ 6:59pm

Version 3.9.2
** New **
None

** Changes **
- Linked Turtle's L'il Race Pack in the workshop mod description.

** Fixes **
None

** Code/Internal **
None

Update: 16 Jan @ 10:38pm

Version 3.9.1
** New **
None

** Changes **
- Updated the granite statue sprite for the L'il Dragon.

** Fixes **
None

** Code/Internal **
None

Update: 16 Jan @ 9:48pm

Version 3.9.0
** New **
- Added a new item type: Stone Claws! These are consumable items that attempt to change how your character looks while petrified. Not all races support all material types! More support may be added in time.
Craft the Stone Claws at a workbench with 10 of the respective item. Currently there are Stone, Granite, Marble, Ice and Gold versions. Note - gold version requires Gold Ore.

- Added pedestal variants for the new statue material types.
I probably won't be adding placeable versions of all the new material types simply because it'd be over like, 400 different items and tiles combined if you also consider this is going to be supported for the B'ig Dragon soon as well (and maybe other races).

- Added the 'Focused Pendant of Stone (Hidden)'. This is functionally identical to the Focused Pendant of Stone, but has no visual on the character's sprite.
Great if you want to dye your character's statue, but don't want to have a pendant hanging around your neck all the time!

** Changes **
- Updated description to mention new content.
- Added Dev. to special thanks for the statue and pedestal variant sprites!

** Fixes **
- Fixed double spaces in the 'Rescue Giveup Key' keybind string.
- Fixed the Focused Pendant of Stone (and the solar/lunar ones) not applying its dye to your statue unless the item was also activated. The intent is for pendants of stone to always dye the player's statue if the item is also dyed.

** Code/Internal **
None

Update: 16 Jan @ 2:48pm

Version 3.8.27
** New **
None

** Changes **
None

** Fixes **
- Removed a line that was attempting to disable particles when taking damage.

** Code/Internal **
None

Update: 16 Jan @ 5:30am

Version 3.8.26
** New **
None

** Changes **
None

** Fixes **
- Whoops! Removed some debugging lines when the player gets hurt.

** Code/Internal **
None

Update: 16 Jan @ 5:28am

Version 3.8.25
** New **
None

** Changes **
None

** Fixes **
- Fixed racial death sounds not playing while the L'il Dragon mod is running.

** Code/Internal **
None

Update: 15 Jan @ 9:03pm

Version 3.8.24
** New **
- Added new client setting: Wing Alternate Dye Mode.
Off by default, you can enable this to change how dyes affect your dragon's (or other L'il Dragon codebase race's) wings.
This is a synced rendering setting, so it will only affect you in multiplayer and others will be able to see that change!
This setting affects any race built on the L'il Dragon codebase that has custom wings.

** Changes **
None

** Fixes **
None

** Code/Internal **
- Some minor rendering optimisations.
- Network packet optimisations by splitting data that doesn't change often into its own packet type.

Update: 15 Jan @ 6:23pm

Version 3.8.23
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Experimenting.

Update: 15 Jan @ 6:21pm

Version 3.8.22
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Still trying.