Rain World

Rain World

Screen Lady's Diverse Spawns
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Update: 22 Apr @ 1:02am

- Just for fun, Miros Vultures will now roost in the MS_bittermironest within Bitter Aerie.
Here be dragons.

- Removed the Rain Deer > Loach spawn swap due to changes below.

- Removed Red Lizard > Train Lizard swap due to changes below.

- Reduced the swap chance for Big Moths.

- Reduced the swap chance for Small Moths.

- Fixed the Loaches not spawning in Farm Arrays, Garbage Wastes, and Subterranean.
Heads up though, their AI is very stupid and they love to get stuck on the corners of the map.
I can't do anything about this, it's an issue with their AI.
This same issue affects Watcher's campaign in the Infected Wastes region.

- Added a single guaranteed Train Lizard spawn somewhere on the map.
You'll need to find them yourself!

- Added a single guaranteed Sky Whale to very high altitude areas.
Excluding Chimney Canopy. This includes Bitter Aerie, Metropolis, Outer Expanse, and a few more restrictive cases.
These whales have VERY limited range and only stay at these highest peaks, and there is only one per map.
Sky Islands will remain their most common grounds outside of Signal Spires.

- Added a single guaranteed Rotted Lizard and a singular Miros Vulture spawn to The Exterior.
The lizard is located near the gate to Unfortunate Development.

- Added guaranteed spawns for Big Moths, Small Moths, Box Worms, Fire Sprites, Tardigrades, Frogs, and a singular Miros Vulture to Outer Expanse.
The Miros Vulture only hunts in the rainy/dark parts of the expanse, don't worry.
Frogs are also almost exclusively nocturnal.

- Added guaranteed spawns for Rats and Frogs in Chimney Canopy.
Specifically, the gutter.

- Added guaranteed spawns for Bone Shakers in Garbage Wastes.

- Added a swap for Brother Long Legs > Bone Shaker

- Added swaps for Barnacles > Snails/Tardigrades

- Added swaps for Tardigrades > Snails/Barnacles

- Added swaps for Slime Mold > Vulture Grubs

- Added swaps for Bubble Fruit > Frogs

- Added swaps for Blizzard Lizards > Strawberry Lizards

- Added rare swaps for Drill Crabs > Rain Deer

- Added rare swaps for Loaches > Drill Crabs/Rain Deer

- Added rare swaps for food to become their rotten variants.
Hopefully this works? I haven't actually seen it in action yet so we'll see.

- Added some properties files to try and encourage certain creatures to linger in certain areas of the region more than others.
This is especially useful in Sky Islands so that the Sky Whales no longer get stuck as often.

I recommend starting a new save file for this one, sorry!

Update: 19 Apr @ 10:38pm

- Fixed an oopsie where a single Basilisk Lizard in Subterranean was making the game so angry that the entire region suffered a mass-extinction and had no spawns at all.

- On another note, Loach world spawns seem to not be working. However they are still possible through Spawn Swaps.
I'll see what I can do to get around this next patch.

Update: 19 Apr @ 9:43pm

- Removed some Blizzard Lizard swaps to keep them rare, as well as to compensate for the large population of them added to Saints campaign now.

- Removed the number of options for a Lizard to swap into a Yellow Lizard to make them less common.

- Lowered the swap rate of various other creatures to keep them rarer, such as Moths.

Update: 19 Apr @ 9:33pm

- Reduced the number of Sky Whales that spawn in Sky Islands to prevent skyquakes.

- Added guaranteed Frog, Rat, Basilisk, Loach, and Drill Crab spawns in Garbage wastes.
And a few unfortunate lizards...

- Added guaranteed Barnacle and Tartigrade Spawns in Shoreline.

- Added guaranteed Barnacle and Tartigrade spawns in Submerged Superstructure.
There are also guaranteed Blizzard Lizards within Bitter Aerie.

- Added guaranteed Rat and Drill Crab spawns in Pipeyard.
Crazy? I was crazy once. They locked me in a Pipeyard. A Pipeyard full of Rats. And Rats make me crazy.

- Added guaranteed Disciple, Templar, Big Moth, Small Moth, Box Worm, and Fire Sprite spawns in Metropolis.
There are also rumors of golden dragons somewhere...

- Blizzard Lizards now spawn in various regions if you are playing Saint.

- Probably some other minor stuff I forgot.

Update: 19 Apr @ 11:25am

- Removed some problematic Monster Kelp spawns that caused issues.

- Reduced the chance for Leeches to swap to Hazers by a small amount.
They were basically becoming an invasive species to Shoreline.

- Increased the chance for Leeches and Jungle Leeches to swap to Frogs.

- Added guaranteed Loach and Drill crab spawns to Farm Arrays.

- Added guaranteed Drill Crab spawns to Subterranean.

- Added guaranteed spawns for Sky Whales and Big Moths in Sky Islands.

- Added some Box Worm swaps again.
There are also guaranteed Box Worm spawns in parts of Farm Arrays and Subterranean, paired with Fire Sprites.

- Rot Lizards now spawn near Five Pebbles' superstructure if you are playing as Rivulet.

Update: 12 Apr @ 8:59pm

- (Hopefully) Fixed the room softlock issue.

Update: 12 Apr @ 7:43pm

- Removed Spider spawns.
(To avoid issues with killing Mother Spiders)

- Removed Box Worm spawns.
(Until I can figure out if they are working / If they cause softlocks)

- Removed Rattler spawns.
(Until I can figure out if they are working / If they cause softlocks)

- Rebalanced some other spawns.

Update: 12 Apr @ 6:58pm

- Fixed Watcher Spawns causing the game to white screen.
May still be unstable with certain creature swaps.

Update: 12 Apr @ 6:05pm

Update: 11 Apr @ 1:33pm