Barotrauma

Barotrauma

Husk Survival Gamemode
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Update: 8 Jan @ 6:06am

Update: 7 Jan @ 4:19pm

-40mm rocketjump grenade for fun
-Explosive slugs(shotgun ammo) now is locked by talents(captain/mech/engie) + stack size increased.
-HMG, AR, Autoshotgun increased rate of fire but decreased damage multiplyer. DPS stays the same. I just feels bad when people are using pack-a-punch and get stock quality. Now they will at least have rate of fire boost.
-Starting clothes now have 50% resist from other players. People seems to ignore medical/clown clothes that gives 90% and cost nothing.
-More polishing of things i dont remember

Update: 7 Jan @ 4:18pm

-40mm rocketjump grenade for fun
-Explosive slugs(shotgun ammo) now is locked by talents(captain/mech/engie) + stack size increased.
-HMG, AR, Autoshotgun increased rate of fire but decreased damage multiplyer. DPS stays the same. I just feels bad when people are using pack-a-punch and get stock quality. Now they will at least have rate of fire boost.
-Starting clothes now have 50% resist from other players. People seems to ignore medical/clown clothes that gives 90% and cost nothing.
-More polishing of things i dont remember

Update: 7 Jan @ 10:25am

-I hope now people who look at map will actually see that it is not just funny rectangles with different colors
-Slight captain buff

Update: 7 Jan @ 8:34am

20 was not enough, 22 is final

Update: 7 Jan @ 6:32am

clownclothes fix

Update: 6 Jan @ 6:41pm

Fixed husks legs...
Alien blood as drop from husks

Update: 6 Jan @ 4:14pm

-Time between wave increased from 25 to 35
-Stock and fast husk slightly buffed hp, armored and mutated slightly decreased hp + mutated deals more damage
-Guns hidden on map are replaced due to now i cant disallow players to change ammo mags, because they are despawning.
-Max wave now is 20. It takes way too many time to actually end this.
-Talents polishing and security fix.
-Sierra now has working reactor, extra ammo shop and extra research station.
-Other probably important stuff i dont remember, but its just better now, trust me.

Update: 5 Jan @ 4:16pm

-Fixed crash on buying defensebot

Update: 5 Jan @ 1:51pm

Гугол перевод, мне лень писать это второй раз, оригинал на английском снизу

Патч первого дня...
- Все пустые магазины теперь мгновенно исчезают из вашего инвентаря
- Спортивные сумки теперь исчезают в течение 4 минут
- Неиспользованные выброшенные магазины боеприпасов, все стандартное оружие (оружие, пробитое улучшайзером, вообще не исчезнет) и одежда исчезнут в течение 30 секунд

Спасибо за это Nupaska

- Таланты полностью переработаны, чтобы сделать их менее грязными, остались только полезные.
- Некоторые корректировки точек маршрута на Горьком. Все еще не могу понять, как остановить хасков от того, чтобы иногда ходить туда-сюда.
- Батарейная ячейка Fulgurium заменена на обычную, но характеристики те же. (Я думаю, это поможет людям заметить, где находится батарея)
- Усиление выживаемости быстрых хасков
- Шприц психоза для таланта клоуна


First day patch huh...
-All empty mags now instantly despawn from your inventory
-Duffelbags now despawn over 4 minutes
-Unused dropped ammo mags, all stock guns(packapunched weapons will not despawn at all) and clothes will despawn over 30 seconds
All thanks for this to Nupaska

-Talentes completely reworked to make it less messy, leaving only usefull onse.
-Some waypoints adjustments on Gorky. Still cant figure out how to stop husks from going back and forth sometimes.
-Fulgurium batterycell replaced with usual one, but same stats.(I think it will help people actually notice where the battery is)
-Fast husks survivability buffed
-Psychosys syringe for clown talent