Company of Heroes 3

Company of Heroes 3

(8) Oliveto Citra
Showing 11-20 of 55 entries
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Update: 7 Apr @ 9:42am

OOB / base backdrop improvements

Update: 18 Mar @ 5:30pm

Update: 18 Mar @ 9:07am

Update: 13 Mar @ 8:44am

small update
* improved dirt tracks around some of the hedges for better signposting
* added some puddles

Update: 10 Mar @ 5:41am

* opened up central area from centre VP to church but leaving some tactical medium crush vision blockers
* added hedge vision blockers on left side towards the church from both sides
* opened up base spacing for team 1 and 2 player 2 position
* flattened base areas
* removed redundant and excessive FX
* opened up spacing of certain pathways to be more clear
* tweaks to territory map to provide cut-off sections on the left and right side of the map
* fixed pathing problems with town staircases
* removed double high wall in centre of town and replaced with low wood wall
* ground texture enhanced with fallen leaves

Update: 10 Mar @ 4:45am

Update: 10 Mar @ 4:33am

Update: 1 Mar @ 3:24pm

new update out with fx pass:

* added fleeing sparrows
* added butterflies
* added new fog effects particularly in left side

Update: 28 Feb @ 4:01am

Update: 27 Feb @ 4:40pm

* audio regions fixed
* spline and splat work
* slight cover tweaks