Darkest Dungeon®

Darkest Dungeon®

Immersive Area Backgrounds
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Update: 3 Feb @ 3:10pm

Version 1.6:
The following changes are for The Warrens only:

Improved all hallway, door, and endhall backgrounds in the following ways:
• Added shading to many objects.
• Improved lighting of objects to better match their surroundings.
• Made several objects blend better with their surroundings.
• Some minor changes to some blood splatters.
• Added layers of darkness to background objects to add depth.
• Added shadows to several objects.
• Made changes to backgrounds with jail bars to make them seem less cluttered and easier to see what's behind them.
• Optimized all backgrounds that do not contain candles or braziers (reduced size by 20 MB).
• Added a banner to the endhall background.

Changes to curios only found in the Warrens:
Animalistic Shrine: Decreased the saturation of the heart and increased the bloom on the candle fire.
Dinner Cart: Reduced the brightness. Also, changed the color of the bodies after interaction to give the impression of only cold and bloodless bodies being leftover.
Knife Rack: Changed the color of the wood from a bright red and yellow to brown. Also added blood.
Pile of Bones: Added some writing to the untouched state of the bones. They disappear after interacting.
Sacrificial Stone: Made the blood slightly darker in the untouched state. The blood becomes muddied after interaction.
Skull Altar: Slightly reduced brightness of pillar. After interaction, the heads go from a warm to a cold state.
• Very minor changes to the other Warrens' curios.

I'll be working on improving the room backgrounds of The Warrens next. I also want to test some animated mid corridor backgrounds to see if they look good or not.

Update: 21 Jan @ 9:31pm

Version 1.5:
• Included the room backgrounds from the Extra Cove Backgrounds and Extra Weald Backgrounds mods.

Courtyard Only:
• Slightly improved the Viscount boss background. Changed the candle light to a shade of red, added shading to the objects on the dinner table, and implemented some minor fixes.
• Improved all door backgrounds. Added shading, better lighting, and made objects mesh better with their surrounding.
• Added 2 new door backgrounds.
• Recreated from scratch hallway backgrounds 54 and 59. This should fix some warping issues, and the hallways not properly connecting to other hallway backgrounds.
• Added some crimson curse effects to the endhall background.
• Other minor improvements to some room backgrounds.

Update: 19 Jan @ 1:19am

Version 1.4:
Courtyard Only:
• Improved most of the Courtyard hallway backgrounds. Made background objects darker, changed lighting of several objects to match their surrounding, added some shadows, improved the red lanterns, added some bloom, changed some blood splatters, rearranged a few objects, and implemented other minor fixes.
• Compressed and optimized most Courtyard hallway backgrounds. Reduced size by 20 MB.

Update: 15 Jan @ 10:25pm

Version 1.3:
Improved the Baron's boss background. List of changes are as follows:
• Made the Courtyard spectators darker.
• Applied some effects that reduces the clutter in the background, making it easier to see things with just a glance.
• Added a fog to the background. Again, this indirectly reduces detail (clutter) in the background while still looking nice.
• Darkened several objects, such as chains, pillars, ground, etc. so they match their surrounding lighting.
• Made the courtyard a darker shade of red.
• Added some shadows to several objects.
• Moved a few objects to more fitting positions.
• Other minor fixes and improvements.

Update: 14 Jan @ 4:03am

Version 1.2:
• Added 3 new hallway backgrounds for the town area.
• Improved most of the hallway backgrounds for the town area. Made some objects blend better, improved some lighting, rearranged a few objects, improved the way some fires look, made some objects darker to match the lighting of their surrounding, and other minor changes.
• Optimized and compressed several files for the town area. No loss in quality.

Update: 12 Jan @ 11:42pm

Version 1.1:
• Added 1 new room background for the Cove labeled Grotto 2.

Cove Only:
• Optimized and compressed several files to reduce size by about 30%. There are no visual changes. The only images that had slightly reduced quality were those with bloom, light sources, or fogs. Hence, I didn't include those in this update. This should help slightly with loading times.

This will be done for all areas as I finish testing them.

Update: 9 Jan @ 1:38pm