Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Loot Beacon - Never Miss a Drop or Corpse (Highlight Pickable Items)
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Update: 20 Apr @ 6:25am

## Version 1.4.3

- Fixed wrong illegal animal UI message

## Version 1.4.2

- Added key binding for highlighting only illegal items, disabled by default
- Improved entity detection architecture

## Version 1.4.1

- Added expanded color palette for particle effects (12 colors total)
- Changed default color scheme to improve accessibility for users with color vision deficiencies
- Added detailed color documentation to help files
- Adjust the particle effects: thinner, more consistent

Update: 16 Apr @ 11:59am

## Version 1.4.0

- Added "Treat Unconscious as Dead" configuration option
- Enhanced Good Citizen Mode to exclude illegal corpses
- Improved entity detection and filtering logic
- Comprehensive codebase restructuring:
- Improved module organization
- Enhanced code modularity
- Simplified inter-module communication

Update: 15 Apr @ 10:03am

## Version 1.3.0

- Added Good Citizen Mode (will skip highlighting items that require stealing)
- Added German translation

Update: 14 Apr @ 4:00am

## Version 1.2.2

- Added support for custom entity classes with configurable options:
- Highlight bird nests, herbs, mushrooms, and other special entity types
- Configure custom entity classes via comma-separated list in `mod.cfg`
- Customize particle effect color for custom entities separately
- Custom entities count toward item totals in notifications
- Added comprehensive debug logging for entity detection

Update: 14 Apr @ 1:09am

## Version 1.2.1

- Added full configuration support for Steam Workshop version
- Users can now customize mod settings by creating a `mod.cfg` file in `C:\KCD2Mods\LootBeacon\` or `D:\KCD2Mods\LootBeacon\`
- Simplified mod installation and configuration instructions
- Removed version-specific restrictions on customization

Update: 13 Apr @ 2:42pm

## Version 1.2.0

- Added Italian translation (thanks to Nevyn77)
- Fixed Vortex installation and mod.cfg parsing issues (thanks to c0rish)
- Improved configuration parsing with better error handling

Update: 12 Apr @ 10:14am

# v1.0.1 - Fix config for Steam Workshop

- Add missing config for Steam Workshop

Update: 12 Apr @ 7:19am

# v1.0.0 - Initial Release

- Created main detection system for pickable items
- Implemented particle effect highlighting with three color options
- Added configurable detection radius and highlight duration
- Implemented auto-removal of highlights after set duration
- Added game pause handler for safety
- Created configuration system with `mod.cfg` support
- Implemented comprehensive error handling