Hearts of Iron IV

Hearts of Iron IV

OWB: Ultimate Tech Compatibility Mod
Showing 31-40 of 62 entries
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Update: 28 May @ 1:04pm

Minor hotfix for a creature tech buff, not savebreaking

Update: 26 May @ 6:28pm

Minor Hotfix to undo the diabolical +5 dogs "Nerf" that the OWB dev team implemented specifically to drive me insane to Dog Infantry and the Warden Doggos Tech

Update: 25 May @ 10:48pm

Hotfix: fixed the turret designer not being set up correctly

Update: 25 May @ 6:55pm

Added a last thing I forgor (Tech Expansion medical robot designer)

Update: 25 May @ 6:09pm

A major version of UTCM is here, featuring the cold, heartless menace of THE MECHANIST! Robots with cold logic and even colder armor plating advance on the Wasteland with the full integration of Robots Reworked into UTCM's code (no new mod required, as it's been abandoned).

Note that this update IS savebreaking.

Update: 16 May @ 8:06am

Minor update to include Miners Company loc and bonuses

Update: 15 May @ 2:11pm

Added an allowance for a patch with Miners Company, affects nothing if you do not play with it

Update: 12 May @ 10:59am

Updated to 5.1a:

-applies OWB's changes to various units
-integrates Local Enforcers and includes Local Dogs

Update: 11 May @ 6:38pm

Fixed even MORE loc issues, including the Brotherhood of Mars PA mis-loc due to the OWB team using Power ARMOR and Power ARMOUR interchangeably at random

Update: 11 May @ 6:11pm

Fixes another minor loc issue