Don't Starve Together

Don't Starve Together

Hound Companion
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Update: 8 Jun, 2016 @ 8:15pm

-Puppies have half the health of fully grown hounds. Keep them safe!
-Puppies will sleep at half health, significantly quicker than fully grown ones.
-Puppies won't wake up unless they're fully healed.
-Various bugfixes with feeding.
-Nightmare treats are more expensive, but only take two to convert a hound.
-You can eat nightmare treats now. I don't recommend it, but you can.

Update: 5 Jun, 2016 @ 2:21pm

-Collars are no longer 'irreplacable', and won't be dropped on leaving a server.
-You can't insta-grow puppies by feeding them. Oopsies!
-Fixed some typos.
-Hounds will now grow up to be the same type of hound they were as a puppy.
-Fixed a bug that made puppy spawn behavior backwards.
-Shiny hounds now accept non-transformation items.


Fun Fact: it takes approximately two and a half hours of playing for puppies to grow into adults. :D

Update: 29 May, 2016 @ 1:12pm

Mini Management Update!

This update focuses on keeping your pets happy and healthy! You can brush adult hounds to get tufts of fur every other day, and you should feed them small meats if you want them to have puppies. Of course, there's a very tiny chance they'll do it on their own, but feeding them helps! Puppies also got a bunch of work done to make them more adorably annoying to have around, and Mother no longer has a half minute doodle as her artwork! Yay!

-Hounds can now get their fur brushed.
-Hounds must be fed small meats to have puppies. The more you feed them, the more likely they will have puppies! Hounds will also have a higher chance of having puppies at the start of a full moon.
-Hounds will now willingly stand closer to you. (For easier feeding and brushing..)
-Puppies will follow nearby adults much more closely.
-Puppies will now run away from scary players! :c
-Hounds and puppies will wake up if it isn't night.
-Young and playful puppies are now easily distracted by birds.
-Puppies can now grow into fully grown adults. You have to wait for them to grow up before they can transform.
-Transformed hounds are sterile! If you want puppies, feed a normal hound small meat.
-Really old hounds can only have puppies on full moons. (50 days old)
-Hounds get tired when extremely wounded.
-Mother got a fancy new hairstyle...

Update: 8 May, 2016 @ 10:45am

Changed some numbers. Mother is less tanky. Other things happened. Fun things in the works.

Update: 19 Mar, 2016 @ 2:22pm

-Added rare hound names for Koko.
-Lana can now have one of eight names.
-Denmother sprite edited...what's currently there is a WIP. Like, highly WIP. Had to stop due to finding a crash bug. So...enjoy the programmer art I guess.
-Fixed crash bug when transforming into golden Koko.

Update: 8 Mar, 2016 @ 11:39pm

> Lana now grows over time, starting at the size she was previously and ending about the size of a normal hound.
- This takes place over the course of 19 days.
- Puppies in a litter (Born at the same time) will have slightly varied sizes.
- Puppies keep their sizes on server reset as well.
- Size increase improves hound's speed and possibly damage as well.
- Lana will still not have puppies, so Koko can't be a grandmother hound.

Update: 29 Feb, 2016 @ 3:37am

>Turned on meat giving. (For perma-follow..)
>Hounds 'forget' they had a leader on server reset! More meat fixes this.
>Hounds now pick from a list of 63 names on generation!
>Characters will say the hound's name when inspecting them.

Update: 24 Feb, 2016 @ 2:00am

Enter the Denmother.

> You may now feed hounds raw meat (big meat) to get them to follow it's current owner forever. Like seriously, forever. Make sure it's actually YOU the hound is following if you want to keep it, or you aren't getting it back.
> You may now craft a "Heavy Collar" in a similar manner to Koko's collar.
> Heavy collar is used to summon the Denmother into the world.
> The Denmother is a relatively passive 'creature' that will babysit your hounds while you're away. If you want to leave them at home, position them so they're closer to mother than they are to you. They'll follow her instead.
> Denmother sprites are a WIP, so atm she looks like a hound mound. Delicious!
> If you want to get the hounds back off of mother, stand beside them until they realize you want them to follow you.

Update: 10 Aug, 2015 @ 6:56pm

-Removed some redundant code.
-Hounds should no longer change owners unless the previous one dies.
-Cleaned up some messy coding.

Update: 8 Aug, 2015 @ 6:20am

-Hounds fall asleep sleep and wake up faster.
-Hounds now wake up when their master is being attacked.
-Koko can now have a little Lana. LOOK AT HOW CUTE SHE IS! <3