Don't Starve Together

Don't Starve Together

Hound Companion
Showing 41-46 of 46 entries
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Update: 13 May, 2015 @ 10:53pm

Bug fix to prevent infinite scaling health for normal hounds.

Update: 13 May, 2015 @ 10:09pm

All hounds now have an 'age' factor saying how long it was alive. For the normal hounds each night it's alive raises it's maximum health a little, for up to double health at 50 days old! That's even more health than it's gem-infused counterparts! When being infused with the power of the gems, hounds lose the health bonus from how old they are in exchange for a flat 150% health boost from when they first spawn in. There may also be an Easter egg for leaving a hound in it's default state for long enough...

Update: 13 May, 2015 @ 12:12am

Retuning of stats of red/blue variants of hounds.

Update: 13 May, 2015 @ 12:05am

Opened the floodgate to allow any and all characters to feed the hounds gems in order to transform them into Fire and Ice hounds depending on the gem's color. Red gems are offense-based, blue gems are defense-based.

Update: 9 May, 2015 @ 11:02pm

Quick fix limiting changes to certain characters.

Update: 9 May, 2015 @ 10:56pm

Mod version 1.0 uploaded.