Don't Starve Together

Don't Starve Together

Hound Companion
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Update: 7 Jun, 2015 @ 11:22am

Minor change to get hounds to wake up better if you're being attacked at night.

Update: 1 Jun, 2015 @ 3:54pm

You should be able to search for the terms "hound" or "hounds" to find servers with this mod. Thanks to Kzisor on the Klei forums for help with the code for that! ^_^

Update: 31 May, 2015 @ 11:38am

Minor changes and new system set up for next major update. Koko no longer uses Kiwi's brain.

Update: 25 May, 2015 @ 9:21am

Bug fix for nightmare crashing.

Update: 21 May, 2015 @ 5:03am

Is this even science anymore? (Mod release 2.0)

A new 'breed' of hound has been discovered, the shadow hound. This strange creature comes about by repeatedly feeding it nightmare-coated monster meat. Of course, to get them to down such a meal a little bribery with berries is required to help with the taste...but that shouldn't be much of a problem for someone who's advanced this far into the science of puppies.

This new nightmare hound type appears to have the strongest bite of all the forms, along with a fairly decent regeneration. Care should be taken however, as these hounds aren't the toughest bunch and will typically be killed quickly if under strong enough assault, as their shadowy forms lead their bodies to become overall weaker than all but perhaps a newly summoned hound.

In addition, these hounds are most definitely NOT for the feint of heart! It's highly recommended to make sure you get your sleep at night, because prolonged exposure to these shadowy doggies can and will cause you to go insane, and we all know what troubles that can bring. My assistant found that out the hard way...poor sap, ended up waving around his tentacle spike around screaming about demons, next thing I knew he was nothing more than a skeleton. Once can only assume he beat himself to death, and the others in the area seem to want nothing to do with the hounds either.

But oh well, I personally have nothing against these little guys, heck if anything they make my mind even clearer being near them. Then again I always feel better in the presence of monsters, so I guess that just proves these hounds really are evil. Probably. Anyhow, that's it for this report. I don't think I'm going to get any other breeds out of these hounds, but perhaps I could find some other utility? Not sure, but I'll make a note if I discover anything.

~Polygone

Update: 20 May, 2015 @ 3:39pm

The adorable update:
Hounds now sleep at night when near the player. They'll get back up to follow if you get too far away, which even works if put to sleep through unnatural means. (Life amulet revive, pan flute, etc...)

Update: 16 May, 2015 @ 12:10am

Hounds continue attacking an enemy slightly longer before deciding their job is done and returning to you.

Update: 15 May, 2015 @ 4:49pm

One last quick fix due to a small error causing crashes. This should be the last bug fix update until more content is added.

Update: 15 May, 2015 @ 4:44pm

Switched the recipe to the new API, removed previous fix as it shouldn't be needed anymore.

Update: 15 May, 2015 @ 12:01pm

Bug fix to allow dedicated servers to run the mod with less compatibility issues.