Age of Wonders III

Age of Wonders III

New Dawn
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Update: 3 Nov, 2015 @ 4:37am

- added severals descriptions
- fixed several descriptions
- tweaked several units
- added a large batch of custom icons for New Dawn's abilities

Update: 1 Nov, 2015 @ 1:18am

Update: 31 Oct, 2015 @ 5:17am

- Bloodbound units slightly tweaked
- Slightly reduced the stats on several units that were a tad too strong
- added mind control immunity to several demon units

Update: 30 Oct, 2015 @ 9:38am

Update: 30 Oct, 2015 @ 2:51am

- talked some sense into the Vampire Elders and convinced them to build a couple of mansion dwellings on random maps

Update: 29 Oct, 2015 @ 12:47pm

- Human Bishop is now blessing his allies with Fervor
- Master Sergeant receives one of our new abilities - Veteran skirmish commander

Update: 28 Oct, 2015 @ 1:00pm

- fixed Lost pyramid's reward ratio
- Druid Warden can cast Barkskin on others

Update: 27 Oct, 2015 @ 4:33pm

- fixed Demon dwelling building descriptions to list provided bonuses
- demons are now Dedicated to Evil
- fixed severeal abilities
- several giant figures tweaked
- New line of units entered testing - Magic Academy related units with a set of unique abilities. Each class should have one base tier III and one advanced new tier IV support unit available, provided the prerequisites are met.

Several of these units are using new spells that need to be properly tested.

Update: 27 Oct, 2015 @ 1:03am

- fixed the name on Pure Brotherhood Abbey
- reduced the size of several figures to be more in line with other units of their type (giants mainly)

Update: 26 Oct, 2015 @ 1:57pm

- fixed broken link that prevented Black Hill clan Giants from being buildable
- fixed several aura names and descriptions