ARK: Survival Evolved

ARK: Survival Evolved

ACM V2.7.1294 [UNSTABLE]
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Update: 15 Sep, 2016 @ 4:13pm

V2.6.1
- Unsure what has fixed singleplayer issues, logic structure was adapted around v247.3.
- Added checking system for password-admins relogging. - If cheats are not enabled within 60 seconds of logging in, ACM will remove itself until such a time that permission has been detected on a subsequent check by the processor.
- Status Hide Time.

Update: 12 Sep, 2016 @ 10:25pm

V2.6
- Scorched Earth content.
- v247 content.
- Eggs and Dyes now correctly show after selection.
- PostProcessing fully implemented. - 'Highlighting' toggles in the Config UI, 'Fill' will colour in hidden geometry of meshes.
- Visual enhancements across every facet of all UI's.
- Area TargetCommands will now highlight all potentially affected creatures. - PostProcessing effect must be enabled for this to work.
- Overall file-size reduction.
- ACM Status display added. - Visible in the bottom left corner at all times as long as ACM is present and available to an Admin.
- Engram Modification partially implemented. - Not ready so commits are blocked, experimentation is permitted.
- Stat Modification interface has changed. - Changes required to free up space on the main UI for 'Justice System' and more universal 'overview'.
- Fixed Add XP(Self).
- Overlay(Trace) and Status will now toggle with the rest of the HUD when backspace is pressed.
- Double-tap F1 to clear active Target Command.
- Shift/Alt+Mousewheel +/- to increase distance and area, respectively, for custom Area Target Commands.

Update: 16 Aug, 2016 @ 4:28pm

V2.5.5
- Code refactoring, efficiency and responsiveness improved.
- Player Stat Modification fixed. - Initially Target Modification was reported to have broken and was fixed.
- Separation of Target Command from Overlay.
- Area Target Commands fixed. - Apparent recent internal changes to ARK rendered existing logic ineffective.

Note: There will be no further updates for at least a week, including bug fixes, apologies in advance.

Update: 12 Aug, 2016 @ 6:14pm

V2.5.4
- Code refactoring, efficiency improved.
- Automatic removal of Buff icon shortly after initialisation has completed, toggle to come.
- Bans revoked.
- UI tweaked to scale better with resolution.
- Prevented Admin Log to Chat when giving things to self, not preventable for others.
- Stat modification fixed.
- Added safeguards for the Message Of The Day by removing all manual new lines and limiting the character count.
- Fixed Mod duplication.

Update: 10 Aug, 2016 @ 5:03pm

V2.5.3
- Removed map override.
- Corrected Kill, Ban and Kick command broken connections.
- Fixed removal of all UI's upon death or enabling spectator.
- Added toggle to remove all UI's upon taking damage.
- Lowered admin check to randomly select between 60 > 90 seconds.
- Added Buff Icon to signify that the buff is present. - Will implement toggle for this later.
- Editing of imported mod spawns should be resolved.

Update: 7 Aug, 2016 @ 3:33pm

V2.5.2
- Altered input events to address mod conflict.
- Map tracking issue resolved.
- Command pass-over, all should work correctly.

Update: 6 Aug, 2016 @ 6:51pm

V2.5.1
- Further PostProcessing tweaks needed, disabled until complete.
- Updated controller bindings to fix shoulder-bindings being overridden.
- Added fallback Shift + F1 activation binding for toggling ACM.
- Corrected UI values and bookmarks not being correctly handled for saving.

Update: 5 Aug, 2016 @ 3:03pm

V2.5
- Remote-less ACM.
- Large-scale logic refactoring.
- Custom target commands refactored and expanded.
- UI shuffle/cleanup.
- Confirmation dialog for most 'dangerous' actions.
Plus much, much more...

Update: 27 Jun, 2016 @ 5:35pm

V2.4.3
- Import path correction fixed.
- v243 Spawns.
- Minor corrections and fixes to Player UI.
- Removed Give XP To target command.

Update: 22 Jun, 2016 @ 7:30pm

V2.4.2
- Rebuilt import handling: Existing system suddenly became erratic and would no longer function correctly. Issue hidden by initial change not being committed for 2.4.
- Import fields are now cleaned up during import. Empty spaces at the beginning and end are removed.
- If a spawn path has been added incorrectly, limited correction can occur to prevent user error causing crashes.
- Modified bookmark fields to update active-state faster.