ARK: Survival Evolved

ARK: Survival Evolved

ACM V2.7.1294 [UNSTABLE]
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Update: 21 Jun, 2016 @ 5:17pm

V2.4.1
- Corrected import logic change not being commited in cook.
- Fixed player button highlighting.
- Removed overlooked admin bypasses from testing.
- Corrected bookmark behaviour.
- Corrected Player UI stat modification reading the wrong value.
- Corrected Stat Mod TC logic over-complexity and missed stat compensation.
- Fixed mod removal crash.
- Most target commands added to experimental setup.

Update: 17 Jun, 2016 @ 3:57pm

V2.4
- Updated spawns.
- Reworked logic encompassing bookmarks, target commands, mod importation and general execution flow.
- Initial HIGHLY EXPERIMENTAL "weapon-less" implementation of ACM added. See description for .ini setting to enable.
- Minor tweaks/modifications to functionality.

Update: 7 May, 2016 @ 1:48am

V2.3
- Modified PlayerStat Change logic to address certain stats not reflecting their new value.
- Removed password prompt, now just an error will flash, added redundant checks to stop buff from thinking admins don't have permission.
- Added TC for Dino and Player Stat modification - will remove Give XP command at a later date.
- Stopped UI from opening when cancelling currently placing structure.
- Added initial logic for removing players from their tribe - not completely tested(may have unintended side effects use at your own risk).
- V240 content spawns.
Note: TC for Player/Dino stat modification works differently from the stat modification of the main UI. The TC sets absolute values - it does not add to them - this in turn allows the lowering of a stat's current value(and max) as well as increasing them.

Update: 23 Apr, 2016 @ 4:14pm

V2.2
- Initial implementation of interactive map. Press 4 - or select from the top-left drop-down.
|- Will only track players and bookmarks for the moment. Working on tracking Tamed Dino's belonging to online tribes.
- Swapped out Player Rename logic for that of my own making, will now only modify the name of the player you explicitly selected instead of ARK's default command that replaces all matching player names.
- Extensive code optimisation/rework. Lower overhead in some of ACM's functions, further improvements still to be made.
- Updated to most recent content, plus some missing things that evaded my previous checks for new items.
- Discovered flaw in modifying player stat logic, should work as intended now.
- Minor tweaks to usability.
- ACM can not be remotely seen in an inventory. It will also destroy itself when 'dropped'.
- Fixed Adding/Editing/Removing of Public and Private bookmarks.
- Updated class array for DestroyAll command.
- Extended Give Structures to accept either players or tribes. - Tribe Governance will alter the result.
- Custom Target Commands now have their own fields for manipulating command parameters.
- Give XP Target Command can now apply to targeted players.
- Implemented update-trigger, if someone makes a modification to the storage actor, all other players that have the remote equipped at the same time will be blocked from interacting with the UI with a message - while their UI's are updated with the new information after which normal functions are resumed.
- Possible fix of overlay colours losing their Alpha value and bulk mod array getting locked - extra redundancies.
- Plus many, many more.

Update: 11 Apr, 2016 @ 8:29am

V2.1.2
- Recook of V2.1.2 to hopefully fix timeout issue.

Update: 10 Apr, 2016 @ 11:49pm

V2.1.2
- Fixed SetTargetDinoColour. - Fluke chance revealed random serialisation of text error, changed to string references.
- Fixed Mods not appearing once array become above average in size.
- Logic overhead cutback. - Import logic will now not execute if field count errors are detected.
- Introduced Delay to Import logic. - Notifications will display when initiating and upon completion.
- Added ARK spawns up to v238.

Update: 1 Apr, 2016 @ 11:48pm

V2.1.1
- Fixed Overlay getting repeatedly added causing significant performance drops.
- Fixed Bulk Export.
- Fixed Input being mishandled when remote wasn't equipped.

Update: 1 Apr, 2016 @ 4:34pm

V2.1
- Fixed Target Commands not firing in Singeplayer.
- Fixed teleport co-ords disabling the UI when cleared.
- Fixed DestroyAll'x' commands firing incorrectly.
- Dropped button redraw rate to 3 seconds instead of 1.
- Stopped Player Name from getting reset with the stat refresh.
- Fixed Stat Modification logic.
- Tweaked Custom Target Commands.
- Added Engram, attempting to see if the removal of this some time ago is causing the removal from inventories. - See description for Override information to remove the engram in-game.
- Built menu for activating target commands from the UI. - This is the menu that was activated by pressing Shift in V1.8.
- Added SetTargetDinoColour Target Command. - Only accessible from the above menu.
- Fixed Player Renaming.
- Fixed password prompt.

Update: 28 Mar, 2016 @ 6:35pm

V1.9 > V2.0
- Fixed Bulk Import processing.
- Extreme UI overhaul/consolidation.
- Expanded trace information. - Target Armour and Damage rating.
- SetTimeOfDay command.
- Modify player stats in real-time. - Add percentage to current or set the absolute maximum. CHANGES NOT PERMANENT
- Quick Search through ARK and Mod spawns. - Both are searched concurrently, three characters or more to begin search.
- Extensive overview of Game/Server Settings. - Multipliers, limits, toggles, etc.
- Initial implementation of custom commands - Not completely setup yet, requires further logic additions.
- Ability to customise the colours used for the Overlay(Target Information/CH) This is stored per player meaning each player can choose their own colours - Will be extended to altering the UI itself at a later date.
- Implemented warning/error with Bulk Mod Importation. - Make sure there is no separator

Update: 17 Feb, 2016 @ 3:08pm

V1.8
- Teleport To X,Y,Z command.
- Bookmarked Teleport Locations. Both public and private (i.e server-wide and local-to-player)
- Fixed Send Message logic.
- Fixed mod importation and removal.
- Added fallbacks to compensate for bugged Kill and DestroyMyTarget commands - all creatures will now be affected.
- Reorganised Server Commands UI.
- Minor tweaks, optimisations and fixes for non-critical issues.