ARK: Survival Evolved

ARK: Survival Evolved

ACM V2.7.1294 [UNSTABLE]
Showing 51-56 of 56 entries
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Update: 1 Dec, 2015 @ 4:57am

v1.0.5
- Re-connected crosshair logic.
- Discovered a flaw in the mod commands, should be rectified.
- Removed some bloat.
- Selecting a mod filter(center) will prefill the Mod Name in the field, and selecting a mod entry(right) will pre-fill the fields for the item name, and more importantly, the blueprint path to enable checking for errors in the path.

Update: 28 Nov, 2015 @ 3:35pm

v1.0.4
- Custom mod commands now supported.
|- Press the mod management button to access the Mod Commands UI.
- Noticed a breakage in the chain in the prompt UI, could be a possible cause behind any issues with the password not being accepted - everything is connected correctly.
- Logic optimisations.
- Fixed some spawn commands.
- Small tweaks regarding user-friendliness, e.g the spawn button will change it's text depending on the last selected item to spawn.

Update: 25 Nov, 2015 @ 9:23pm

v1.0.3
- Removed target command cheat sheet from server UI.
- Added Target Command buttons to main UI, press and hold Shift to view this.
- Added SetBabyAge target command.
- Added DestroyType target command.
- Appearance tweaks to the main UI.
- Solved replication issues, the cheat prompt and the player list should now work correctly, I cannot test this personally.

Update: 21 Nov, 2015 @ 1:48am

v1.0.2
- Added v224 spawn commands.
- Added crosshairs to help with targeting - independent of server settings and setcheatplayer status. This can be disabled in the .ini settings area with bDisableCrosshair=true, though they will only appear while the remote is equipped.
- Added conditional check to the target command trace check. This will stop commands from being fired everytime you mouse click and only fire when the trace hits an object a command can be applied to. Added a message informing when this happens.
- Small changes to cheat prompt that appears if using the admin password as opposed to whitelisted status, I had initially arranged the flow incorrectly so critical variables weren't being updated before they were needed.

Update: 20 Nov, 2015 @ 1:32am

v1.0.1
- Re-arranged some logic.
- Tame/Target commands should work correctly.
- Fixed double message appearing on servers.

Update: 19 Nov, 2015 @ 1:40am

- Initial release of stackable Admin Command Menu.