Sid Meier's Civilization V

Sid Meier's Civilization V

(7) Community Events
Showing 11-20 of 36 entries
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Update: 11 Jun, 2017 @ 1:44am

Some bug-fixes. Some tooltip description changes. Added in a retroactive change to audio files that should be updated pending the next Vox Populi update.

Not save-game compatible.

Update: 3 Jun, 2017 @ 11:25am

China's Revolution Choice 5 shortened from 2 turns to 1 turn of anarchy.
China's Revolution Choice 6 shortened from 10 turns to 3 turns of anarchy.
Mayan's Revolution Choice 5 shortened from 6 turns to 2 turns of anarchy.
France's Revolution Choice 4 shortened from 10 turns to 3 turns of anarchy.
Poland's Revolution Choice 5 shortened from 5 turns to 2 turns of anarchy.
Hun's Revolution Choice 5 shortened from 2 turns to 1 turn of anarchy.
India's Revolution Choice 6 shortened from 4 turns to 2 turns of anarchy.
Austria's Revolution Choice 5 shortened from 5 turns to 2 turns of anarchy.
England's Revolution Choice 4 shortened from 8 turns to 3 turns of anarchy.

Not save-game compatible.

Update: 28 May, 2017 @ 12:54pm

Lost Luxuries Event now require a pathfinder appropriately.
One New Medieval Events: A WLTKD celebration for unhappiness issues...
Tons of event fixes.

Not save-game compatible.

Update: 13 May, 2017 @ 8:41am

Fix problems with few events tooltips not working and image.
Fixed India's Third UA choice not having any Free Mandirs.
Reworked Bad Advisor Events (It should never be increasing when it does not happen)
Civilization Events should less likely to occur during the classical era.

Not save-game compatible, obviously.

Update: 25 Mar, 2017 @ 8:35pm

Update: 25 Mar, 2017 @ 4:54pm

Some bug fixes and all.
Added a new bad medieval event of either paying in food and gold.

Not save-game compatible.

Update: 17 Mar, 2017 @ 8:41pm

Few more bugfixes.

Not save-game compatible.

Update: 12 Mar, 2017 @ 1:58pm

Added barbarian raid-like events for renaissance and modern era.
A few bugfixes and text fixes.

Not save-game compatible.

Update: 28 Feb, 2017 @ 1:47am

A few bugs squashed and a few events tweaked.

Not save-game compatible.

Update: 13 Feb, 2017 @ 12:56pm