Total War: WARHAMMER

Total War: WARHAMMER

Cataph's Magic: Closer to Tabletop
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Update: 1 Sep, 2017 @ 12:05pm

- added compatibility with CeltiK's AI mod.
- removed more unnecessary item lines.

Update: 28 Aug, 2017 @ 10:24am

Removed most edits to common item (most often redundant) and certain abilities like Stand your Ground.

Update: 23 Aug, 2017 @ 2:00am

- Removed target limit to Plague of Rust and Final Transm.
- Final Transm's stages are now clearer in UI.

Update: 14 Aug, 2017 @ 12:56pm

- added "self" filter for a few spells and lore attributes that needed it.
- Wind of Death completely repurposed, cost to 15/25.
- err, a couple of other edits I can't recall.

Update: 10 Aug, 2017 @ 4:18pm

- fixed animations for Awakening, Dwellers, Pit and Pendulum.
- Plague of Rust and Cascading FireCloak were tweaked (due to underlying and rather sneaky changes by CA): they are both permanent on the chosen target but they cannot be cast again without phasing it off on the old recipient.
- Plague also got +15 range in both versions.

Update: 10 Aug, 2017 @ 8:00am

- updated for Norsca (applied WoM buffs to who needed them).

Update: 26 Jul, 2017 @ 8:41am

- Fixed Earth Blood and Regrowth from overhealing, the latter lost the chance to resurrect due to hilarious issues with Blood&Gore effects. They however remove fatigue, and v2 Regrowth has a 15m aoe.
- Nehek v2 +10 aoe.

Update: 25 Jul, 2017 @ 3:31am

- Removed lines from LL ancillary effects that were reached by vanilla in the meanwhile.
- Kemmy's chaos tomb blade tweaked and working as intended.

Update: 11 Jun, 2017 @ 11:41pm

Update: 2 May, 2017 @ 9:28am

LIL WAAAGH
- Bad Moon's contact effect slightly nerfed, duration changed at 22/44 in line with animations. Overcast cd reduced. Randomness increased, damage tweaked towards ap.

BIG WAAAGH
- Improved tooltips.
- Brain Bursta's damage greatly improved.
- 'Eadbutt's behaviour changed, force and targeting greatly improved. Lowered overcast's miscast. Killier dan Wind Blast.
- Fists of Gork's description adjusted.