Europa Universalis IV

Europa Universalis IV

Code Geass
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Update: 23 Sep, 2022 @ 7:10pm

-Updated to 1.34.3.
-Changed Loading Screen tips graphic.
-Removed Paradox and Engine logos from loading screen.
-Fixed Age modifiers that didn't work because of code name changes. (Mandate of Heaven)
-Fixed Banners not working. (Mandate of Heaven)
-Fixed lack of Mughal modifiers for Chinese and Britannian cultures. (Dharma)

Update: 17 Sep, 2022 @ 8:05am

-Fixed idea groups being missing and/or merging with other idea groups.

Update: 16 Sep, 2022 @ 9:56pm

-Fixed monuments not appearing or having effects. (Leviathan)

Update: 16 Sep, 2022 @ 11:48am

-Updated to 1.34.
-Minor changes/additions to Industrialization institution spread modifiers.

Update: 6 Sep, 2022 @ 6:12pm

-Changed the location of the Mausoleum of Eighty-Eight Emperors monument to Datong. (Leviathan)
-Changed Greater Availability of Oil to now also reduce the price of Coal.
-Fixed missing decisions files for religions and nation forming.
-Reduced the number of tags the mod has to ten, as there is now a maximum tag limit to upload mods.

Update: 24 Jul, 2022 @ 4:20pm

-Added the cult of Scientism. (Rights of Man)
-Added the Mint building.
-Overhauled loading screens.
-Added the Reintroduction of PPE trigger modifier.
-Added the Modern PPE trigger modifier.
-Added the Antibiotics trigger modifier.
-Added the Implement CBT decision.
-Added the Migratory Roots policy.
-Added the Hard-line Screenings policy.
>Offically have all policies finished.
-Fixed the Queen Elizabeth III Dies event not happening.
-Added 25 additional naval engagement width for a total of 100 by dip tech 40.
-Fixing being able to get Divine ideas if you also have Liberal ideas.
-Partially fixed secular provinces existing.
-Changed the requirements and effects of the Increase Darwinist Pressure decision.
-Reduced the missionary amount for the Darwinist Pressure modifier from 2 to 1.
-Secularism now unlocks the use of most religion specific monuments. (Leviathan)
-Fixed the Develop Southern Cascadia decision description.
-Added more loading tips.
-Added the Purify the Bloodlines decision and associated event.
-Fixed the Fight for Freedom modifier not be removed from the Spanish colonies when needed too.
-Changed the White Horse Temple monuments teir 2 and 3 prestige effect from 0.25 and 0.50 to 0.20 and 0.40. (Leviathan)
-Added the Mausoleum of Eighty-Eight Emperors monument. (Leviathan)
-Added the Dallas Research Center monument. (Leviathan)
-Added the Biglobe Search Engine event.
-Added the Crippling Student Debt event.
-Added the The Sound of Music event.
-MEF's mission tree should now appear when forming it from anyone other then Persia.

Update: 23 Apr, 2022 @ 9:56am

-Fixed accepting contract option for geass trait events not showing up if you didn't have Leviathan. (Rights of Man)
-Fixed Chinese Consulate Incident event triggers.
-Fixed Arms Industry policy giving -50% land maintenance instead of -5%.

Update: 16 Apr, 2022 @ 7:25pm

-Changed the White Horse Temple monuments requirements to include harmonization and syncretic faith. (Leviathan)
-Fixed the Our Stability acceptance modifier for Request to Join the EU and Request to Join the CF actions.
>Other AI are now less likely to accept invites if they have positive stability, but more likely when unstable.
>CHF and EUN are no longer more likely to accept requests if they have positive stability, only less likely if unstable.
>Other AI are no longer more likely to accept invites if CHF or EUN have positive stability, only less likely if unstable.
-Fixed the The Dacke Feud disaster happening for Sweden.
-Fixed the Religious Culture estate privilege so that AI's with Confucianism don't take it.
-Fixed and changed the EIC_ai trigger modifiers.
-Fixed AI EIC not taking the Embrace Secularism decision despite being able to.
-Added the Humanism in schools decision and modifier.
-Added the Eugenics in schools decision and modifier.
-Removed duplicate Humanism in schools decision unique to the EUN.
-Fixed the British and Chinese culture groups not having modifiers for the Mughal government reform when assimilated again. (Dharma)
-Changed the Religious Enforcement Act policy's missionary strength modifier from +3% to +1%.
-Changed the Business with Converts policy's heathen missionary strength modifier from +4% to +2%.
-Added the effect missionary strength +0.5 to the Religious Unions Act policy.
-Fixed Han having the Sinicization event.
-Changed Court and Country to be possible during the Age of Industry and Age of Sakuradite.
-Added the Ban Religious Schools decision and modifier.
-Added the Ban Religious Symbols Act decision and modifier.
-Moved Increase Darwinist Pressure and Reform Darwinist Values decisions location.
-Restructured some localization files.
-Restructured some event files.
-Changed Religious Indifference and Darwinist Pressure modifiers to be removed when changing religions.
-Changed the effects of the Darwinist Pressure modifier.
-Changed the Reform Darwinist Values decision to also remove the Darwinist Pressure modifier from Britannia.
-Added a description to the Campaign Against the Natives modifier.
-Added two events.
-Russia NERFED.
>Sweden BUFFED
>>Sweden now owns Finland again.
-Changed AI economic debt behavior.
-Changed AI military budgeting behavior.
-Added the A Northern Crusade? event.
-Added the Greenland Lost event.
-Fixed the Sultan of [country] event happening for the nonreligious group.
-Fixed government reform issues.
-Added the Wrong Government bug fix event.
-Added the Too Many Reforms bug fix event.
-Fixed the Emperor of Han having the Conquer personality type instead of the Entrepreneur personality. (Rights of Man)
-Added a modifier to a special event.
-Changed Han Tributaries. (Mandate of Heaven)
>Added Sukhothai as a tributary.
>Added Sikkim as a tributary.
>Added Kangra as a tributary.
>Added Afghanistan as a tributary.
>Added Punjab as a tributary.
>Removed Dhundar as a tributary.
>Removed Jaisalmer as a tributary.
>Removed Jangladesh as a tributary.
>Removed Lanfang as a tributary.
-Overhauled Dutch Borders.
-Changed the Enlightenment institution history by increasing the development required for North and South Chinese regions to start with it from 15 to 20.
>Fixes China from having the Enlightenment institution embraced at game start.
-Fixed the Mughal Government reform being able to start the Chinese disaster related to culture. (Dharma)
-Added truce between Han and Japan at game start.
-Added a guarantee on Japan from EIC.
-Increased the trust level of Han's subjects towards Han.
-Added the Standard Frequency government reform for republics.
-Improved the likelihood the AI builds mod buildings and where.
-AI should now build Furnaces always. (Rule Britannia)
-Changed Computer Aided Administration modifier from monarch_admin_power to country_admin_power. (Mandate of Heaven)
-Changed Napoleon's Declaration event effect of adding the Frequent Elections reform to the Standard Frequency reform.
-Added the Storming of the Bastille 100 year Anniversary event.
-Added the Storming of the Bastille 200 year Anniversary event.
-Fixed RUB having a negative "was at war" opinion modifier with EUN when it was in their side at game start.
-Fixed Non-Western African Nation and Non-Western African Nation (Ethiopia) triggered modifiers from being removed by simply having one of the three institutions or techs.
-Added two hidden events for ai Han.
>tl;dr - Don't destroy ai Han between 1832-1862
-Added the Lost Mutual Trade event.
-Fixed mission trees that required non-existant colonial regions to exist.
-Several minor fixes.
-Fixed triggers for Saint Basil's Cathedral monument. (Leviathan)
-Added a time limit of 20 years to the 'left the EU' Casus belli EUN gains from certain events.
-Added the Revive the Papacy decision.
-Fixed Authoritarian ideas and Liberal ideas triggers.
>Fixed being able to get the Aristocracy idea group if you got Liberal ideas first.
>Fixed being able to get the Plutocracy idea group if you got Authoritarian ideas first.
>Other changes
-Added the Native Crafts policy.
-Added the Plutocrats policy.
-Added the National Resilience policy.
-Added the Autarkic Forts policy.
-Added the Disaster Relief Corps policy.
-Added the Defense Production Act policy.
-Changed the Arms Industry policy's land Maintance Cost reduction from -10% to -5%.
-Changed the Forced Labor Camps Construction Cost reduction to Construction Time reduction.
-Minor changes to policy descriptions.
-Changed the Extensive Research into Cambridge Site decision's allow from needing directly owned provinces, to directly own or subject owns.
-Changed the Activated the Ragnarok Connection decision's allow from needing directly owned provinces, to directly own or subject owns.
-Added the Women's Rights and Women's Rights (Conservative Faith) triggered modifiers.
-Fixed the No Government fix event happening too quickly/false positives.
-Change the Non-EU member Subject event to require EUN to be at peace.
-Added the Client State name Euro Britannia for HBE CS's made in Europe (Excluding British Isles) and the East and West Siberian regions.
-Added new loading tips.
-Changed the The End of the Revolutions event to not be major so it doesn't send extra notifications to everyone since it spawns for everyone anyways.
-Changed the requirements for the Unite the World decision.
>Adm power requirement removed.
>Dip power requirement reduced from 150 to 50.
>Provinces required increased from 200 to 500.
-Fixed Send CF Invite not being able to invite tributaries. (Mandate of Heaven)
-Corrected the spelling of Lousiana and to Louisiana and Louisin to Louisian.
-Changed the Armored Ships trigger modifier to Armored Ships and Overseas Warfare.
>Additional modifiers have been added giving more marines forcelimit and sailors. (Rule Britannia)
-Fixed Invites being sent to EU members by the CHF when it's formed. (Mandate of Heaven)
-Changed the age ability Privatization from -25% to -20%. (Mandate of Heaven)
-Removed and changed modifers for the Imperial Guidance national idea.
-Changed the modifiers for the Meritocratic Values national idea.
-Changed UFN's parliament name from International Represenatives to Supreme Council.
-Changed Railroad System mission to accept maglevs or railroads. (MEF missions)
-Overhauled the USJ's national ideas.

Update: 3 Mar, 2022 @ 5:22pm

-Updated to 1.33.
-Added requirement and effect to the Form Middle Eastern Federation decision.
-Removed age restriction on the Abolish Slavery Act decision.
-Added effects to the Meritocratic Values and Imperial Guidance national ideas.
-Minor localization fixes.

Update: 6 Feb, 2022 @ 4:33pm

-Fixed India not having a flag.
-Fixed province 2616's name from changing to Pendragon when it isn't Pendragon.
-Changed the costs of upgrading the Pendragon Palace via the Build Pendragon Palace decision from 800/2500/5000 to 750/2000/4000.
-Fixed the decision Build Pendragon Palace not disappearing upon being activated.
-Changed the potential, requirements, effects, and ai_will_do for the Embrace Secular Humanism decision.
>Removed the capital location requirement from the potential.
-Changed the potential, requirements, effects, and ai_will_do of the Embrace Social Darwinism decision.
-Changed the potential and ai_will_do of the Embrace Secularism decision.
-Fixed tribal land being shown within Britannian and LOS provinces at game start.
-Fixed the British, Chinese, and Vietnamese culture groups not having modifiers for the Mughal government reform when assimilated.
-Fixed the description of the culture tooltip.
-Added an event for colonies of Britannia that'll change their culture to British and their religion once HBE enacts the Numbers Policy decision.
-Added an event for colonies to change the culture of provinces overtime to British once HBE enacts the Numbers Policy and Encourage Britannian Culture decisions.
-Added the Strict Border Checks policy.
-Added the Minority Wage Slavery policy.
-Added the War Powers Act policy.
-Added the Military Propaganda policy.
-Added the State Sponsored Privateers policy.
-Added the Coastline Defense Act policy.
-Renamed the Strict Bureaucracy policy to Rigorous Bureaucracy.
-Added development to mod buildings when building. (Origins - Fate of Zimbabwe mission)
-Fixed stock exchange development when upgrading. (Origins - Fate of Zimbabwe mission)
-Minor localization fixes.