Europa Universalis IV

Europa Universalis IV

Code Geass
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Update: 11 Dec, 2021 @ 1:03pm

-Fixed the Develop Mississippi decision not applying the religion and culture changes when conditions are met.

Update: 18 Nov, 2021 @ 8:29am

-Updated to 1.32.1
-Removed canal decisions as they are obsolete and do nothing anymore.
-Changed Australia's flag back to it's pre-1.31 glory.
-Changed tech-institution icons. (icons that show required institutions for tech)
-Fixed Oil Refinery being missing.
-Fixed several errors related to the Black Rebellion event tree.
-Added the Harvard University monument. (Leviathan)

Update: 12 Nov, 2021 @ 10:42pm

-Updated to 1.32.
-Fixed the effects and group combo of the Strict Bureaucracy policy.
-Building a Sakuradite Refinery now adds two production dev on the province and removes it when destroyed.
-Removed the White House monument. (Leviathan)
-Changed Imperial City of Hue starting tier from 0 to 1. (Leviathan)
-Changed Sankin Kotai Palaces starting tier from 0 to 1. (Leviathan)
-Changed El Escorial starting tier from 0 to 1. (Leviathan)
-Changed Baiturrahman Grand Mosque starting tier from 0 to 1. (Leviathan)
-Changed Bara Katra starting tier from 0 to 1. (Leviathan)
-Removed Mod added Brandenburg Gate. (Leviathan)
-Changed base game Brandenburg Gate starting tier from 0 to 1. (Leviathan)
-Changed Cahokia starting tier from 2 to 0. (Leviathan)
-Changed Cartagena de Indias starting tier from 0 to 1. (Leviathan)
-Changed Chan Chan Citadel starting tier from 2 to 1. (Leviathan)
-Changed Winter Palace starting tier from 0 to 1. (Leviathan)

Update: 10 Oct, 2021 @ 5:26pm

-Fixed Britannian colonies not also changing to Anglican when changing starting conditions. (Rule Britannian)
-Changed requirements and effects to the Forcefully Annex Lesser Subjects decision to allow player countries to not be annexed by EIC with it.
-Added province highlights to the Forcefully Annex Lesser Subjects decision.
-Fixed the Black Rebellion event chains not appearing like they are suppose to.
-Fixed the Latin American Colonies Demand Independence event not working like it's suppose to.
-Fixed the Brazilian Revolt event not working like it's suppose to.
-Fixed the Spanish Colonial Power Declining event not working like it's suppose to.
-Added some effects to the Latin American Colonies Demand Independence event.

Update: 10 Aug, 2021 @ 12:46pm

-Changed Business with Converts policy's missionary strength modifier from 8% to 4%.
-Changed Religious Enforcement Act policy's missionary strength modifier from 5% to 3%.

Update: 9 Aug, 2021 @ 2:21pm

-Fixed Business with Converts policy having 80% instead of 8%.

Update: 8 Aug, 2021 @ 8:10pm

-Fixed Tower of London and Stonehenge not recognizing the British as British.
-Added the Business with Converts policy.
-Added the Questionable Experiments policy.
-Added the Improved Cartography policy.
-Added the Native Participation Initiative policy.
-Added the Religious Unions Act policy.
-Added the Native Crackdown policy.
-Added the Noble Luxuries policy.
-Added the Colonial Sourcing Act policy.
-Added the Strict Bureaucracy policy.

Update: 17 Jul, 2021 @ 12:37pm

-Fixed error Script Object Token: "has_province_flag", Context: "country event 'colonial_nation.190'"
-Fixed lower North America not being visable to certain countries at game start.
-Fixed a province overlap between Colonial Ethiopia and Colonial East Africa.

Update: 14 Jul, 2021 @ 1:17pm

-Fixed there being two Forbidden Cities.
-Changed description of the Chinese Federal Monarchy to not show factions if you have the Mandate of Heaven DLC, as it's hardcoded you can't have factions if you are/have the Empire of China mechanic.
-Fixed Build Pendragon Palace decision not disappearing once activated.
-Fixed a modifier for Imperialism not working correctly.
>New text now better clarifies when it is active.
>Fixed a error that was caused by this modifier.
-Fixed colonial nations being able to form certain nations without being in the correct geographical locations. i.e. Illinois, Cascadia, Australia, Zealandia/New Zealand.
-Removed several decisions related to forming non-existant colonial nations. i.e. USA, Vermont, Florida, Texas, Louisiana (base game), California, Alaska, Canada, Quebec, and Sonora.

Update: 12 Jul, 2021 @ 6:32am

-Added a new event.
-Changed tooltip for Adjacent province has (institution) to Adjacent foreign province has (institution) for better clarification.
-Fixed a scope issue in the Russian Colonies event.
-Fixed structure issue in the Russian Proposal event.
-Minor change to Form the Chinese Federation decision effects to guarantee the Japanese won't be invited.
-The Missionaries Arrive in [company_missionary_province.GetName] event is no longer avaliable for Secular countries.