Arma 3
K-9 Hermes
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Update: 24 Oct, 2021 @ 5:54pm

corrected way animations were selected for unarmed when throwing the ball and/or petting hermes

Update: 16 Jan, 2021 @ 8:52am

isglobal changed to zero

Update: 15 Jan, 2021 @ 7:46am

fixed config to include objects within synced triggers' area

Update: 26 Jul, 2020 @ 2:58pm

moved code for actions from client to server side as remote exec (may require adding k9_fnc_getem, k9_fnc_leash, k9_fnc_pet, k9_fnc_putawayball, k9_fnc_throw, and k9_fnc_fetch to CfgRemoteExec security)
added animation for throwing the ball
adjusted animation for petting the dog

Update: 23 Jul, 2020 @ 1:41pm

fix for dedicated servers where client zero would not have access to their K-9

Update: 13 Jul, 2020 @ 4:30pm

adjusted following distance of enemy units so runners/sprinters can still be attacked
added wolf easter egg under specific conditions

Update: 11 Jul, 2020 @ 1:00pm

added support for ACE medical damage

Update: 11 Jun, 2020 @ 12:53pm

fixed problem with dog not following in all situations

Update: 15 May, 2020 @ 12:03pm

made object variables global public

Update: 12 May, 2020 @ 7:08pm

moved code for adding actions into area where it would seem that dedicated servers will run the code. please advise if leash/pet/heel/fetch actions are available to players