Total War: WARHAMMER

Total War: WARHAMMER

Guv's Additional Vanilla Units mod
Showing 21-30 of 38 entries
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Update: 9 Dec, 2016 @ 11:50am

Shielded Halberdiers and Free Company Archers added to Middenheim in custom

Update: 9 Dec, 2016 @ 11:26am

Wood elves update.

Update: 27 Nov, 2016 @ 4:56am

Chosen berserkers

increased cost by 25
reduced attack by -7
reduced melee defence by -6
reduce base weapon damage by -2 and piercing by -6
added very small splash (like flagellants)
removed increased attack interval.

marauder berserkers

reduce base weapon damage by -3
added very small splash (like flagellants)
removed increased attack interval.

Update: 16 Nov, 2016 @ 1:12pm

Fixed unit scaling depending on what unit size you have.

Greatbeards:

increased cost by 10

Chosen Berserkers:

decreased cost by 5

Free Company Archers:

increased cost by 20

Goblin Swords:

decreased cost by 10

Update: 16 Nov, 2016 @ 12:43pm

Goblin Swords:

Can now be recruitable from Skarsnik's buildings.

Update: 7 Nov, 2016 @ 10:48pm

Dwarf Ranger Marksmen:

Changed their class role from crossbow to Thunderer

Update: 4 Nov, 2016 @ 4:37am

Dwarf ranger marksmen:

Should now be recruitable for the Dwarf Faction.

Update: 4 Nov, 2016 @ 4:33am

Ignore

Update: 3 Nov, 2016 @ 11:23am

Grave Guard Halberdiers, Black Knight Hellsteeds:

Should now be able to be recruited from raise dead.

Update: 24 Oct, 2016 @ 3:20pm

Dismounted Questing Knights:
Increased unit quality