Stellaris

Stellaris

Planetary Diversity
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Update: 30 Jun, 2018 @ 2:27pm

- Third time's a charm!
- Major bug successfully fixed, thanks ExNihil!
- Small Bug Fixes
- Added Mycelium World + Events
- Renamed Swamp world to Bog world to highlight the cold aspect, as there was some confusion.
- Fixed issues with PD as homeworlds no spawning resources.

Update: 30 Jun, 2018 @ 1:23pm

Bug was not fixed again, our bad. Sorry, everyone.

Update: 30 Jun, 2018 @ 9:43am

- Small Bug Fixes
- Added Mycelium World + Events
- Renamed Swamp world to Bog world to highlight the cold aspect, as there was some confusion.
- Fixed issues with PD as homeworlds no spawning resources.

Update: 27 Jun, 2018 @ 11:38pm

Major bug with new build, have to revert until it's fixed.

Update: 27 Jun, 2018 @ 10:31pm

- Small Bug Fixes
- Added Mycelium World + Events
- Renamed Swamp world to Bog world to highlight the cold aspect, as there was some confusion.
- Fixed issues with PD as homeworlds no spawning resources.

Update: 16 Jun, 2018 @ 11:54am

- Small Bug fixes.
- City Worlds should be targetable by Colossi.
- Ammona+Methane should have -200% habitability on Oxygen planets and vice-versa.
- Primitive Sol should no longer be overwritten.
- Special Gaia Planets should have proper blockers and resource deposits.
- No longer finding dense jungle blockers on cold worlds.

Update: 10 Jun, 2018 @ 11:35pm

-Bug fixes/tweaks

Update: 8 Jun, 2018 @ 11:27am

-Big Fix
-Fixed Terraforming

Update: 6 Jun, 2018 @ 12:57pm

-Big Fix

Update: 5 Jun, 2018 @ 12:59pm

-Big Fix