Total War: WARHAMMER II

Total War: WARHAMMER II

Crusader Kingdom
30 opmerkingen
Kyou 29 okt 2021 om 14:55 
Does anybody know a mod like this one ? I would like to play W1 factions in vortex
Abaschubi 26 jun 2020 om 3:47 
maybe you could make an reloaded version, and the the kingdom shouldnt be so big
Abaschubi 25 jun 2020 om 3:19 
Could you update this?
PapADollaZ 27 mei 2020 om 16:28 
Update?
Danidubs 1 dec 2019 om 12:32 
I don't know if you ever plan on updating this mod, but I wanted to say it was one of my favorite mods!
kelstr 14 sep 2019 om 23:50 
@Apex - I just came across this mod and would like to try it... any chance you can update it?
Hacha BlancaB7 6 jun 2019 om 19:04 
update
Abaschubi 8 apr 2019 om 12:13 
please an update
Mr Soundman 22 dec 2018 om 13:58 
UPDATE
Bovril Knight 19 dec 2018 om 11:10 
Will there ever be an empire equivalent to this mod?
Also, does anyone know if custom bretonnian units are available to these crusader states?
-.- 29 nov 2018 om 21:51 
Any chance of an update?
Apex  [auteur] 25 aug 2018 om 7:44 
Matthias 10 jul 2018 om 1:09 
@Apex not combuitable with other startepos mods like building slot ones I guess?
Apex  [auteur] 26 jun 2018 om 8:11 
Apex  [auteur] 31 mei 2018 om 9:38 
!Master_Conquest! 6 apr 2018 om 19:56 
Let the ememies of man be smitten upon the battle fields.:steamsalty:
Apex  [auteur] 4 apr 2018 om 6:22 
Dan Syrotyn 31 mrt 2018 om 13:59 
It says the mod is outdated
!Master_Conquest! 19 feb 2018 om 18:41 
The Templar have revieald themselfs. oh this cant be good.:steamhappy::steamsalty:
Chronoid 7 feb 2018 om 1:26 
@Shoot-Me-Beech The empire/Karl Franz in the new world colonies would not be lore friendly, since the colonies are from Estalia and Tilea. The empire in Sudenburg would be though.
Keyes 7 jan 2018 om 16:08 
Will there ever be a mod that makes Franz/Empire replacing New World Colonies that is lore friendly?
Epyon (AnimeToxic) 31 dec 2017 om 19:46 
thanks for doing this i get to kill humanity depravity again as chaos mmmmm its soo sweet >:)
Apex  [auteur] 31 dec 2017 om 6:57 
I will, one day.
V 28 dec 2017 om 7:04 
can you make an mortal empire version of this mod?
你干嘛,哎呦 27 dec 2017 om 3:52 
Always support you, it looks great, but I still miss your vampire unified Mod
gerzald 26 dec 2017 om 21:30 
Get the immunity to attrition mod. Can not play this mod becase I hate dirty peasents and snooty lords, but well done nonetheless. Need more facton overhaul mods like this. Good work.
Epyon (AnimeToxic) 26 dec 2017 om 16:25 
mmmm i love killing crusaders dogs and humanity depravity >:D
Reaver79 26 dec 2017 om 13:25 
Its not a side effect of what you have made, tried with a faction unlocker and certain options are simply not active for these factions. The lack of immunity to attrition is very hard thing to get around when faced with chaos/vampiric corruption from the start. But yea you can play em.
Apex  [auteur] 26 dec 2017 om 12:45 
Thank you for the praise. The minor issues you talked about come with the package. Bretonnia was never intended to be in the Vortex campaign and therefore some things, like e.g. an individual ritual ressource icon, are simply not there. Still, it can be played well enough I think.
Bishop 26 dec 2017 om 11:34 
Big fan of this!

I have however noticed a couple of very minor issues.

The ambush stance is unavailable for me with any army.

The peasant economy system seems disabled (not sure if this was intentional)

And any 'Ritual resource sites' have a large white glitchy square by them instead of the usual 'way fragment' or 'ritual slate' icon.