Total War: WARHAMMER II

Total War: WARHAMMER II

Crusader Kingdom
30 comentarii
Kyou 29 oct. 2021 la 14:55 
Does anybody know a mod like this one ? I would like to play W1 factions in vortex
Abaschubi 26 iun. 2020 la 3:47 
maybe you could make an reloaded version, and the the kingdom shouldnt be so big
Abaschubi 25 iun. 2020 la 3:19 
Could you update this?
PapADollaZ 27 mai 2020 la 16:28 
Update?
Danidubs 1 dec. 2019 la 12:32 
I don't know if you ever plan on updating this mod, but I wanted to say it was one of my favorite mods!
kelstr 14 sept. 2019 la 23:50 
@Apex - I just came across this mod and would like to try it... any chance you can update it?
Hacha BlancaB7 6 iun. 2019 la 19:04 
update
Abaschubi 8 apr. 2019 la 12:13 
please an update
Mr Soundman 22 dec. 2018 la 13:58 
UPDATE
Bovril Knight 19 dec. 2018 la 11:10 
Will there ever be an empire equivalent to this mod?
Also, does anyone know if custom bretonnian units are available to these crusader states?
-.- 29 nov. 2018 la 21:51 
Any chance of an update?
Apex  [autor] 25 aug. 2018 la 7:44 
Matthias 10 iul. 2018 la 1:09 
@Apex not combuitable with other startepos mods like building slot ones I guess?
Apex  [autor] 26 iun. 2018 la 8:11 
Apex  [autor] 31 mai 2018 la 9:38 
!Master_Conquest! 6 apr. 2018 la 19:56 
Let the ememies of man be smitten upon the battle fields.:steamsalty:
Apex  [autor] 4 apr. 2018 la 6:22 
Dan Syrotyn 31 mart. 2018 la 13:59 
It says the mod is outdated
!Master_Conquest! 19 febr. 2018 la 18:41 
The Templar have revieald themselfs. oh this cant be good.:steamhappy::steamsalty:
Chronoid 7 febr. 2018 la 1:26 
@Shoot-Me-Beech The empire/Karl Franz in the new world colonies would not be lore friendly, since the colonies are from Estalia and Tilea. The empire in Sudenburg would be though.
Keyes 7 ian. 2018 la 16:08 
Will there ever be a mod that makes Franz/Empire replacing New World Colonies that is lore friendly?
Epyon (AnimeToxic) 31 dec. 2017 la 19:46 
thanks for doing this i get to kill humanity depravity again as chaos mmmmm its soo sweet >:)
Apex  [autor] 31 dec. 2017 la 6:57 
I will, one day.
V 28 dec. 2017 la 7:04 
can you make an mortal empire version of this mod?
你干嘛,哎呦 27 dec. 2017 la 3:52 
Always support you, it looks great, but I still miss your vampire unified Mod
gerzald 26 dec. 2017 la 21:30 
Get the immunity to attrition mod. Can not play this mod becase I hate dirty peasents and snooty lords, but well done nonetheless. Need more facton overhaul mods like this. Good work.
Epyon (AnimeToxic) 26 dec. 2017 la 16:25 
mmmm i love killing crusaders dogs and humanity depravity >:D
Reaver79 26 dec. 2017 la 13:25 
Its not a side effect of what you have made, tried with a faction unlocker and certain options are simply not active for these factions. The lack of immunity to attrition is very hard thing to get around when faced with chaos/vampiric corruption from the start. But yea you can play em.
Apex  [autor] 26 dec. 2017 la 12:45 
Thank you for the praise. The minor issues you talked about come with the package. Bretonnia was never intended to be in the Vortex campaign and therefore some things, like e.g. an individual ritual ressource icon, are simply not there. Still, it can be played well enough I think.
Bishop 26 dec. 2017 la 11:34 
Big fan of this!

I have however noticed a couple of very minor issues.

The ambush stance is unavailable for me with any army.

The peasant economy system seems disabled (not sure if this was intentional)

And any 'Ritual resource sites' have a large white glitchy square by them instead of the usual 'way fragment' or 'ritual slate' icon.