Total War: WARHAMMER II

Total War: WARHAMMER II

Crusader Kingdom
30 Comments
Kyou 29 Oct, 2021 @ 2:55pm 
Does anybody know a mod like this one ? I would like to play W1 factions in vortex
Abaschubi 26 Jun, 2020 @ 3:47am 
maybe you could make an reloaded version, and the the kingdom shouldnt be so big
Abaschubi 25 Jun, 2020 @ 3:19am 
Could you update this?
PapADollaZ 27 May, 2020 @ 4:28pm 
Update?
Danidubs 1 Dec, 2019 @ 12:32pm 
I don't know if you ever plan on updating this mod, but I wanted to say it was one of my favorite mods!
kelstr 14 Sep, 2019 @ 11:50pm 
@Apex - I just came across this mod and would like to try it... any chance you can update it?
Hacha BlancaB7 6 Jun, 2019 @ 7:04pm 
update
Abaschubi 8 Apr, 2019 @ 12:13pm 
please an update
Mr Soundman 22 Dec, 2018 @ 1:58pm 
UPDATE
Bovril Knight 19 Dec, 2018 @ 11:10am 
Will there ever be an empire equivalent to this mod?
Also, does anyone know if custom bretonnian units are available to these crusader states?
-.- 29 Nov, 2018 @ 9:51pm 
Any chance of an update?
Apex  [author] 25 Aug, 2018 @ 7:44am 
Matthias 10 Jul, 2018 @ 1:09am 
@Apex not combuitable with other startepos mods like building slot ones I guess?
Apex  [author] 26 Jun, 2018 @ 8:11am 
Apex  [author] 31 May, 2018 @ 9:38am 
!Master_Conquest! 6 Apr, 2018 @ 7:56pm 
Let the ememies of man be smitten upon the battle fields.:steamsalty:
Apex  [author] 4 Apr, 2018 @ 6:22am 
Dan Syrotyn 31 Mar, 2018 @ 1:59pm 
It says the mod is outdated
!Master_Conquest! 19 Feb, 2018 @ 6:41pm 
The Templar have revieald themselfs. oh this cant be good.:steamhappy::steamsalty:
Chronoid 7 Feb, 2018 @ 1:26am 
@Shoot-Me-Beech The empire/Karl Franz in the new world colonies would not be lore friendly, since the colonies are from Estalia and Tilea. The empire in Sudenburg would be though.
Keyes 7 Jan, 2018 @ 4:08pm 
Will there ever be a mod that makes Franz/Empire replacing New World Colonies that is lore friendly?
Epyon (AnimeToxic) 31 Dec, 2017 @ 7:46pm 
thanks for doing this i get to kill humanity depravity again as chaos mmmmm its soo sweet >:)
Apex  [author] 31 Dec, 2017 @ 6:57am 
I will, one day.
V 28 Dec, 2017 @ 7:04am 
can you make an mortal empire version of this mod?
你干嘛,哎呦 27 Dec, 2017 @ 3:52am 
Always support you, it looks great, but I still miss your vampire unified Mod
gerzald 26 Dec, 2017 @ 9:30pm 
Get the immunity to attrition mod. Can not play this mod becase I hate dirty peasents and snooty lords, but well done nonetheless. Need more facton overhaul mods like this. Good work.
Epyon (AnimeToxic) 26 Dec, 2017 @ 4:25pm 
mmmm i love killing crusaders dogs and humanity depravity >:D
Reaver79 26 Dec, 2017 @ 1:25pm 
Its not a side effect of what you have made, tried with a faction unlocker and certain options are simply not active for these factions. The lack of immunity to attrition is very hard thing to get around when faced with chaos/vampiric corruption from the start. But yea you can play em.
Apex  [author] 26 Dec, 2017 @ 12:45pm 
Thank you for the praise. The minor issues you talked about come with the package. Bretonnia was never intended to be in the Vortex campaign and therefore some things, like e.g. an individual ritual ressource icon, are simply not there. Still, it can be played well enough I think.
Bishop 26 Dec, 2017 @ 11:34am 
Big fan of this!

I have however noticed a couple of very minor issues.

The ambush stance is unavailable for me with any army.

The peasant economy system seems disabled (not sure if this was intentional)

And any 'Ritual resource sites' have a large white glitchy square by them instead of the usual 'way fragment' or 'ritual slate' icon.