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Metal Don't Burn (UNOFFICIAL 1.4 PATCH)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2557145474
Metal Doesn't Burn (for v1.0 through v1.4)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599011238
Non-Flammable Metal (1.0-1.4)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1259296818
SF Conduits Don't Burn (for v1.0 through v1.4)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1558668916
Counter-argument: Fire-resistant (and even fire-proof) insulation for wires are a thing. And while many homes have wiring inside PVC plastic conduits, some use steel tubing instead. (I've seen steel conduit installed, personally.)
Besides, not even PVC catches fire that easily - unless the fire gets super hot. And it's not like a fuse that burns along it's length once lit. Some plumbers use fire - like a blow torch - to repair PVC pipe or to soften and then bend it into a curve to go around corners or tight spaces.
Anyway, in-game, vanilla Power conduits are made of nothing but steel. No other material is used to make them. So I'd assume they're mostly or all steel. The author of the Conduits Don't Burn mod argued quote, "...burning one cable in half wouldn't destroy the wiring in an entire base".
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599011238
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1923990111
Can this error be linked to this mod? Thanks.
Exception ticking Morrical (at (187, 0, 146)): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_BurnableByRecipe () [0x00020]
at RimWorld.SpecialThingFilterWorker_Burnable.Matches (Verse.Thing t) [0x00010]
...
Metal. Does. Burn.
And the fuel of the Boeing burns so extremely hot that it has blown the Boeing up in the Pentagon. Also a new record. With every other crash a huge wreck remains.
I think it's because two huge ass airplanes flew into it
you need an enormous amount of heat and air, to burn steel