Garry's Mod

Garry's Mod

Serious Sam 3 BFE SNPCs
283 Comments
Hornet & Lace 15 Jul @ 4:25am 
ЕУ ЕУ ЕУ БРО БРАТАН БРАЗЕРС ИЗБРАЗЕПС БРАТАНИЩЕ КЕНТЯРА БРО БРООО У ТЯ МОД НЕ РОБОТАТЕ НАПОЛОВИНУ НПС ХУЙНЮ ТВОРЯТ ПОЛНУЮ ЧИНИ МОД ОБНОВЛЯЙ МОД БРО!!!!!!!!:TheSeriousBomb::samstone:
Hornet & Lace 10 Jul @ 9:55am 
чето мод поломан у некоторых нпс снаярды не летят или в воздухе просто торчат
DoomQuake95 20 Jun @ 11:00pm 
More and more I consider rolling back my GMod updates to older versions because of how many mods are broken and not updated.
city17survivor 11 Jun @ 11:10am 
please make serious sam 2 npcs
Serial Designation N 8 Jun @ 7:01pm 
I agree with the guy below me
Tenalik 7 Jun @ 11:12am 
brooo fix ur mod plsss
Serial Designation N 4 Jun @ 11:02pm 
Wish this updated
TheOnyxGuy 4 Jun @ 6:59am 
Yeah, lack of updates is really kind of ruining the whole addon, since more of ranged attacks are now broken, and some just have wrong projectiles. Harpies are now shooting RPG rockets for some reason
Spacer Hooves 2 Jun @ 12:20pm 
please make serious sam nd the first encounter and serious sam nd the second encounter snpcs
ISandomerI 29 May @ 10:27am 
some npcs are broken
Tenalik 22 May @ 7:39am 
hey u fixed ur mod??? its damn good pleasee fix if not
city17survivor 17 May @ 9:26am 
please make serious sam 4 snpcs
Umu ciri 13 May @ 11:34am 
Thank god i am not the only one with broken range attacks i miss khnums attack
FAUST 4 May @ 5:19am 
New VJ Base update broke this mod, especially the npcs with range attacks.
Jackee4 27 Apr @ 10:58am 
damn, the painkiller npcs also got destroyed by the update. that sux
HaCkErMaN 21 Apr @ 9:07am 
In short, anything involving projectiles has been broken by the latest VJ Base update. Witch-Harpys also now shoot rockets, funnily enough.
HaCkErMaN 21 Apr @ 9:04am 
Serious Sam 3 BFE SNPCs] lua/entities/npc_ss3_reptiloid/init.lua:211: attempt to call method 'RangeAttackCode_OverrideProjectilePos' (a nil value)
1. CustomOnAcceptInput - lua/entities/npc_ss3_reptiloid/init.lua:211
2. funcCustom - lua/entities/npc_vj_creature_base/init.lua:1162
3. unknown - lua/vj_base/ai/core.lua:1459
HaCkErMaN 21 Apr @ 9:03am 
[Serious Sam 3 BFE SNPCs] lua/entities/npc_ss3_kleer/init.lua:372: attempt to call method 'RangeAttackCode_OverrideProjectilePos' (a nil value)
1. CustomOnAcceptInput - lua/entities/npc_ss3_kleer/init.lua:372
2. funcCustom - lua/entities/npc_vj_creature_base/init.lua:1162
3. unknown - lua/vj_base/ai/core.lua:1459 (x6)
HaCkErMaN 21 Apr @ 9:02am 
Error! Variable "$envmaptint" is multiply defined in material "models/ss3/arachnoid/minigun"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "models/ss3/arachnoid/minigun"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/arachnoid/minigun"!
HaCkErMaN 21 Apr @ 9:01am 
Failed to load sound "vj_base\weapons\ssg08\ssg08_single_dist3.wav", file probably missing from disk/repository
Failed to load sound "vj_base\weapons\rpg\rpg1_single_dist.wav", file probably missing from disk/repository
Failed to load sound "vj_base\weapons\ssg08\ssg08_single_dist2.wav", file probably missing from disk/repository
Model missing: models/vj_weapons/w_grenade.mdl
HaCkErMaN 21 Apr @ 8:59am 
[Serious Sam 3 BFE SNPCs] lua/entities/obj_ss3_spider_egg/init.lua:108: Tried to use a NULL CTakeDamageInfo!
1. GetDamageForce - [C]:-1
2. CreateGibEntity - lua/entities/obj_ss3_spider_egg/init.lua:108
3. DoDeath - lua/entities/obj_ss3_spider_egg/init.lua:155
4. unknown - lua/entities/obj_ss3_spider_egg/init.lua:52 (x43)
HaCkErMaN 21 Apr @ 8:57am 
[Serious Sam 3 BFE SNPCs] lua/entities/npc_ss3_scrapjack/scrapjack_events.lua:69: bad argument #2 to '__mul' (number expected, got nil)
1. __mul - [C]:-1
2. LeftShot - lua/entities/npc_ss3_scrapjack/scrapjack_events.lua:69
3. CustomOnAcceptInput - lua/entities/npc_ss3_scrapjack/scrapjack_events.lua:32
4. funcCustom - lua/entities/npc_vj_creature_base/init.lua:1162
5. unknown - lua/vj_base/ai/core.lua:1459

Model missing: models/vj_weapons/w_grenade.mdl
LUA ERROR WITH LATEST VJ BASE UPDATE.
Nesigmohka1 31 Mar @ 6:02am 
Камикадзе и остальные НПС у меня просто не работают не убивают меня вообще
Славик5101976 28 Feb @ 4:12am 
автор где технополип , пущяной кит , 4 угзан и корабль класса алькор ?:serioussam:
Tenalik 27 Feb @ 6:05am 
PLS npc from serious sam 2 PLSSS
зделай нпс из 1.2.4 сириус сэма пж :csgogun:
birbd 15 Feb @ 2:22pm 
still think this addon is peak and love it
hope we'll get Serious Sam 2 npcs soon as well, they would match the silliness of gmod perfectly and get a lot of attention
humanized human 4 Feb @ 4:24pm 
still waiting for SSHD and SS4 snpcs to this day
Gustavo 26 Nov, 2024 @ 1:08pm 
can you also make NPC's for serious sam 2?
Tenalik 6 Sep, 2024 @ 9:05am 
пж хочу из 2 части нпс
Aktau7292 27 Aug, 2024 @ 3:18am 
добавьте вертолет!
bautyztalave 16 Aug, 2024 @ 5:13pm 
a
HaCkErMaN 21 Jul, 2024 @ 10:20am 
This mod is incompatible with Life Mod: Advanced Graphic Settings. Using these mods together will make the particle effects checkered boxes.
Jaden The Gundragon 10 Jul, 2024 @ 2:19pm 
AAAAAAAAAAAAAAAA yourself.
*hears more screaming headless kamikaze*
uh oh.
Spectra 14 May, 2024 @ 10:09am 
bro best npc mod but we need Serious Sam 2 npc :NAUTILUS::steamthumbsup:
itsonforthe95 14 May, 2024 @ 4:55am 
Its look like from real game:steamhappy:
lops 11 Feb, 2024 @ 10:04am 
Make ragdolls please
𝔞𝔣𝔢𝔵 11 Jul, 2023 @ 12:10pm 
REPTILOID ON A FLATGRASS THIS MOD IS A W
Hirjo 8 Jun, 2023 @ 1:14pm 
PREP OK
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/arachnoid/arachnoid"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/rocketman/rocketman"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/kam/eye"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/kam/kamikaze"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/scrapjack/body"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/scrapjack/rocketlauncher"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/biomechanoid/smallbiomech"!
Error! Variable "$envmaptint" is multiply defined in material "models/ss3/biomechanoid/smallbiomech"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "models/ss3/biomechanoid/smallbiomech"!
N4h 27 Mar, 2023 @ 11:00pm 
if anyone's having problems with the npcs standing or doing nothing try disabling chromium
Nephalem Vanguard #SV_PureIsBad 22 Mar, 2023 @ 2:15pm 
It would be a cool idea to not only do some Serious Sam Public Evaluation Build SNPCs, but other do SNPC enemies and bosses from various Serious Sam games, especially The Second Encounter. I would love to battle Kukulkan the Wind God in Gmod. 😁
2011marleyhannah 13 Mar, 2023 @ 12:47pm 
pls add the weird monke and weird other stuff like rhino
TheOnyxGuy 10 Mar, 2023 @ 11:56pm 
Yeah, the addon is very good, but darn, the HL2's vanilla nods wrecks em hard. They mostly stumble on one place, which looks especially strange with kamikazes, and the bulls "not" charging onto you, but just following you and leaving you no free space to dodge. No matter some NPCs use nextbot AI, I think it would help this addon a lot more. But form what I can see, the addon overall is discontinued, so we can only hope.
Sokira 10 Dec, 2022 @ 2:27am 
Я так понял тошто аддон забросили
Windows_TAHK 2 Dec, 2022 @ 8:43pm 
Ну и я рекомендую сделать отдельную настройку NPC, где им можно сделать разную сложность (Будет влиять на их урон и здоровье)
Windows_TAHK 2 Dec, 2022 @ 10:33am 
Ну и на мод походу забили, последнее сообщение авторов было год назад.
Sokira 2 Dec, 2022 @ 8:46am 
НУУУУУУУУУУУУУУ розраб про это незнал наверно
Windows_TAHK 25 Oct, 2022 @ 3:22am 
У Боссов здоровья столько же, сколько и у обычных версий противников. В оригинальном BFE здоровья у них было в 2 раза больше.

Отсутствует босс ведьмы.

Отсутствует эффект взрыва шара рептилойда, и он не может отскакивать от стен а сразу испаряется об них.


У Биомеханойда большого и утиля-ракетчика одинаковый звук взрыва ракеты, и не правильный. Этот звук принадлежит взрыву ядра из BFE. Хотя, тут ещё понять можно, ибо придаёт эпичности

Отсутствует возможность расчленить труп противника
Windows_TAHK 25 Oct, 2022 @ 3:21am 
Ошибки мода:

Гнаары слишком большие , но если 1 раз уменьшить их размер через C menu - будет как надо, но не удобно каждый раз так делать.

Ведьма Ахримана вносит большой дизбаланс, разбивая игрока об пол с уроном 100

Камикадзе кричит рывками с разной громкостью и скоростью. И взрывается он с пол метра от игрока, нанося +-20 урона, вместо +-40


У Клонов текстуры оторванных частей слишком мыльные, и они не разрываются на куски из выстрела в упор двустволкой (из вашего же мода)

Маленького паука нельзя разорвать на куски ничем

Нет уведомления смерти Клира
Sokira 22 Oct, 2022 @ 11:16am 
можно зделать нпс из Serious Sam 2 или из Serious Sam 1